The Legend of Zelda Spirit Tracks has a frustrating traveling mechanic and very poor visuals and sounds.

User Rating: 5 | The Legend of Zelda: Spirit Tracks DS
I've been a huge fan of The Legend of Zelda series for many years since I was around 9 1/2 years old. My favorite Zelda games to this day are Ocarina of Time, Wind Waker, Twilight Princess, A Link to the Past, and even Skyward Sword. However, there are several other Zelda games I wasn't particularly fond with especially Majora's Mask because the lack of save points make it too difficult for me and my boyfriend, Eric to progress through the game further. Unfortunately, Spirit Tracks falls under the category that I particularly didn't enjoy very well either.

Presentation - Spirit Tracks is a sequel to the Wind Waker and Phantom Hourglass. At the beginning of the storyy, Zelda can follow Link around and you can even control her for a little while. She gets captured again, and Link has to save her again.

Link rides on this huge train to travel to different areas. However, the train method may be a great idea, but was executed very poorly because the enemy trains mostly always stop me from reaching my destination and I have to do it over and over again. What makes it even worse is that are usually more than one train headed your way and if they come up towards you, you have no way to defend yourself. This makes traveling a chore, tedious, and a frustrating task to complete.

Graphics - The graphics may still look similar to Wind Waker and Phantom Hourglass, but the visuals aren't up to par with the Wind Waker. Just by looking at the screen shots from the GameSpot review, you can see that the graphics are very grainy looking and unappealing to the eyes.

Sound - The music is very unappealing and a step down from the Wind Waker and Phantom Hourglass.

Game play - If you played Phantom Hourglass already, then the controls will feel very similar in Spirit Tracks. You use the stylus on the touch screen to control Link, and they take a while to get used to. They are still responsive and accurate for the most part.

Lasting appeal - The Legend of Zelda Phantom Hourglass has Wi-Fi, but Spirit Tracks has that feature stripped away. There is still a multiplayer mode and a download play feature. The actual single player mode may be lengthy again, but the actual traveling is pretty much a mess. As a huge Zelda fan, I would recommend fans to skip this game and stick to playing the Wind Waker.

The Good - still has multiplayer and download play, single player mode is
lengthy

The Bad - Wi-Fi has been axed from Phantom Hourglass, frustrating traveling train mechanic, poor visuals, uninspired music

Presentation - 3
Graphics- 4
Sound - 2
Game play- 8
Lasting appeal - 7

Overall 4.8 out of 10 GameSpot Score 5 out of 10