A good launch title for Wii, but sadly the franchise ideas seem dated and the game leaves me waiting for the next title.
The control scheme is fantastic at first then becomes like an added distraction, especially when you can't pull off some of the more complex motion gestures and end up shaking the nunchuck only to have Link do a spin slash. But the one new thing that the Wii does bring to the table is aiming with the Remote Pointing Device. It works phenominally and anyone who has struggled with the shooting minigames in Ocarina of Time or killing those dagnabbed bats in Windwaker will truly appreciate the great aiming system with the remote.
Legend of Zelda's gameplay seems dated, and after playing a lot of the handheld versions of the past as well as the console versions I have to say I am getting a little bored with Hyrule's setup. Now don't get me wrong I love seeing Hyrule with increased polygon's, but I was one of the few people who appreciated Windwaker's new take on things with a giant ocean and island's to explore. Now I play Twilight Princess and I grow tired of visiting the lake, the mountain, desert, and a fantasy land (in this case the sky), I only wish Nintendo would've gotten a little bit more creative. The dark and light worlds are fun, but only show up in a significant way in the beginning, and boss battles seem downright easy.
Overall this game is fun and may cater to the hardcore fans of the series, but I want something new and exciting that takes Link and friends in a new direction. Its a good launch title for Wii, but sadly the franchise's ideas seem dated and the games just leaves me waiting patiently for the next title.