Can you say "OKAMI?"
User Rating: 7.6 | The Legend of Zelda: Twilight Princess WII
For those of you who own multiple consoles and games, (such as a ps2 loaded with Okami for example) you might find some of this wolf gameplay a bit fimiliar. Sure, Zelda fanatics are sure to say its a fresh change to the series and perhaps it's what the game called for. However you can't move from a fantastic game like Okami with it's rich landscapes, amasing visuals, fantastic gameplay, blah, blah, blah; and play Zelda's poor doggie gameplay mechanics. ESPECIALLY on the Wii. Now the fact alone that any way you swing the wiimote he will swing his sword in exactly the same way was irritating, but the fact that locking on with your beast form and pressing A does the exact same thing (with more precision) than a flick of the controller just made me cry that I cared about the Wii version instead of the GC. This game screams GC port all around. Ah, yes, and I failed to mention the fairy pointer is so meaningless that you even have the option to turn it off. Now if I were to review this as a plain GC game I would give it alot higher. The puzzles are classic Zelda... Iron boots... Bow and arrow... Boomerang... Okay, perhaps Zelda does need a change, of which the wolf gameplay quenches. But the puzzles are still satisfying. Fulfilling our odd materialistic need with another weapon added to our inventory, another piece of the shadow, or another shield. All in all, I would tell you to take a few steps back and look at this game with an unbiased, non-fanboy eye. It's worth playing, and fun at times, but don't expect the best thing since link to the past.