Everything you've come to expect, yet a tad bit lacking-
Like most Zelda Games, this title follows the same basic storyline, although like every Zelda game known to man...the title does have it's own modified direction, this time round you'll be fighting to save Hyrule from being consumed in what's known as the "Twighlight". Along the way, you'll meet and pair up with certain folk, who will guide you around most corners. Although the game's difficulty does become ever greater the further you get through the game...it was never to a point where it became extremely hard, which I guess is one of the only problems I see with this stunning title. It never really grasped me like other Legend Of Zelda's did, instead the game seemed to run into parts where you felt like you where completing task's for goal's that I didn't feel "rewarding" enough. Although that's not to say that defeating the final boss (which I think many of you fans out their know exactly who I'm talking about) didn't feel rewarding. Like always completing a Zelda game and destroying delivering that final blow is a huge and spectacular feat. But unfortunately the game seemed to lack enough engaging and interesting story/game play to keep me always wanting more.
Graphic wise this game on Gamecube is mind blowing...whilst on the Wii it still looks great, but I am very eager to see what Miyamoto can produce next time round. Sound, this is a very debatable subject, to which I feel that comparing to the N64 Title OoT, LoZ:TP falls short. Not to say that the sound isn't terrific, I've just come to expect more from such a title in this day and age.
Overall, The Legend of Zelda Twighlight Princess is, and always will be remembered as one of the greatest Launch title's ever. Although for me the storyline felt a bit weak about 3/4 of the way through the title. LoZ:TP is a must for all Wii owners. Next time round, I cannot wait to have the Wiimote acting as a true 1:1 Master Sword :D 8).