Conquest is a Battle for Middle Earth that is Vastly Inferior to Lord of Rings ROTK from the Last Generation
In Lord of the Rings Conquest, you have four different classes to choose from: warrior, archer, mage and scout. Each has their strengths and weaknesses. You can also play occasionally as a hero that often falls into those various categories. You rack up hits much like in the previous LOTR hack & slash games and you have strong, medium and light attacks and you have various objectives much like the last one, opening doors, claiming positions, protecting things, collecting things, killing baddies and always heading to the next arrow.
This game looks ok. It really disappoints actually, it's nothing special to look at. The recreation of locations looks much like movie locations which is quite something, but the locations are EMPTY. Battlefields looks EMPTY. I can't believe no other review I've read has stated this. This game is NOT EPIC, IT'S EMPTY. I was running around like a crazy person in the Battle for Helms deep LOOKING FOR ORCS TO SLAUGHTER. The game doesn't give the feeling of overwhelming odds and there's more enemies when you invade the Shire then at other key times like the Battle for Helms Deep or the Fields of Pelennor.
You don't use too many of the various classes, you end up just using like the warrior and using the same combo/moves over and over (I realize this same argument could be made about many hack and slash games). But it's boring as heck, and the only thing that helps make this game fun is the occasional break where you get to be some kick-butt dude like Sauramon, Gandalf, Aragorn, Legolas, an Ent, a Nazgal and my personal favorite, the Balrog. These moments are shining examples in the game that stand out from the time you're that faceless/nameless grunt that will probably die a hundred times by a hundred deaths.
Let's hope that the Lord of the Rings: War in the North will give us a real Lord of the Rings game that will make us proud.