A game that could have been great but was destroyed by bad business and a lack of advertising and patching.

User Rating: 5.5 | The Saga of Ryzom PC
When I first read about The Saga Of Ryzom I was interested in it because of it's quasi-sci-fi plot and original backdrops and characters however the interest started to wane fast once I started to get into the game.

The first thing I noticed about the game was the absence of any gamers! - It is a barren world full of NPC's and maybe a few human players, and I mean a FEW maximum 4 or 5 and that's at a good playing hour like after school where servers should be packed.

Seeing that the MMO part of the game was pretty much non-existent I decided to go at it as if I was playing a single player game and try out the RPG aspect of it. --- I was disappointed.

Although the points and skills system is something that more MMO's may benefit from it sort of loses it's appeal when your 'custom character' is playing by himself.

customization of a character really only matters in a world where a lof of players can battle it out or cooperate --- using their customizations to win together...

If you're playing alone (which is all of the time.) running back to the trainer just gets annoying.


That's right folks -- you can't update your character on site -- you have to run back to a trainer and do it... if you don't you stay as weak as you were when you left and therefore cannot go kill more monsters.

So all of this running back and forth in a barren world.. full of NPC's simply gets tedious and boring...


The game also has bad lag and frequent disconnects occur .. which I can't understand since there are almost no players..


It's too bad because Ryzom could have been a great game... - bad business and marketing killed what could have been.