Unfortunately plaqued by weak content and numerous crashes, this potentially interesting MMO falls flat on it's face when trying to make a niche for itself in a cut-throat market. Certainly, Saga of Ryzom impresses with it's high-frame rate play and well-done graphics, but these come at a price of stability, and all the bells and whistles in the world won't save patchwork coding. Another pro is the classless system employed in the game, but this again is overshadowed by the con of very little content to support a potentally diverse economy/society. I believe that, in time, this game may come together, but I fear that, by the time it gets 'all it's ducks in a row', the big boys will have come into the neighborhood and set up shop (EQ2, WOW, et al) and a, by then, not-so-new, not-so-fresh face just won't have what it takes to muscle up to the (high) bar. Note: the game, as of this writing, is rife with crashes/lock-ups if one is running any combination of a)ATI graphics, b) AMD chip and/or c) Linksys router. Good luck if you try this game. I hope you fair better or have more patience than I.
I first looked at this game during the final beta before launch and it was sorely lacking. No tutorial, no help from the community. Didn't look that pretty. It was easy to get lost with no npc direction and it made yo... Read Full Review
A lot has changed in Ryzom in the last six months, heck a lot has changed in Ryzom since its launch in 2004, unfortunately not much else has changed in MMORPG's in the last 5 years. Why is it a good time to take another ... Read Full Review