When I first played the Sims 2. I expected to design your room. work for money. and build your own house. the sims ds has nothing different to it: you can clumsy design up to 14 items in a room, check people in to your hotel and check them out 3/4 days later, and you can hire someone to build you a room. Now somethings wrong, isn't there. 1) you could choose how your house looked like, and didn't have to live in a hotel. 2) every morning you could search the papers for work to get. you didn't have to do the work and weren't forced to work in a hotel 3) everything else that just sucked. I mean why would you buy someone who would only stay for a week or so a safe? well so there is a reason for you to get money and spend it as soon as possible! 4) getting friends just sucks.you need to pay attention to the lights that flash up the first time someone is mad, goofy, happy, sad, or in the mood. and if you won't succeed you lose sanitary. Why, because you wet your pants when you fail?
I just think the normal sims would've been better.
I cant reveiw this as a sim game amd say it was GREAT..but as a DS game it was pretty darn good ! Unfortunately the story mode was rather short and i finished in a day. Normally I would have traded it in but frankly I j... Read Full Review
It's been less rhan a year since the first sims game for ds, the urbz, came out. I mildly enjoyed the game, although they half-assed it. But this time around, they didn't port it from the GBA, they actually built it f... Read Full Review