User Rating: 9.2 | Thief: The Dark Project PC
I decided to play Thief was the first time in light of the upcoming Thief III release. I had played Thief II a few years ago and enjoyed it a great deal. I am rating this game for Thief Gold which is what I actually played. Even after all these years, I still found Thief to be a most excellent game and in some respect better than its sequel even with the dated graphics. The atmosphere of Thief is very intense and is very appropriately accented with the occasional burst of heart pounding music or more often with the eerie background sound that gently floats in the background. Thief is a much more scary game than its sequel. I would say this scary factor and the better mood inspired by the game is one of the qualities of Thief where it is better than is successor. Much of the scariness is due to the significant presence of non-human creatures that you must deal with. I personally didn't like that aspect of the game very much and apparently neither did many fans because the non-human aspect of the game was almost non-existent in Thief II. I played Thief on the Expert mode and all I can say is that it makes the game very hard. There were a number of levels where I spent a considerable amount of time wandering around trying to find enought loot or the special item to complete my objectives (and this is something I like to do) but many of the items to find are very well hidden. The one thing I did find odd about this game, and I'm sure it's simply due to the technology of the time, were the large numbers of empty rooms. Throughout the game as you're wandering through houses and castles, you'll come across a lot of rooms that have nothing in them. No furniture, no rugs, no paintings. It just seemed rather out of place.