Thirty Flights of Loving makes you lose faith in humanity
User Rating: 1 | Thirty Flights of Loving PC
Thirty Flights of Loving is one of those indie games where the graphics are intentionally bad. In this world, everything is bland looking and the people are very blocky. Gameplay is non-existent which is strange given that the controls specify keys to scroll between items and use them but I never used the feature, although I did waste time attempting after picking up several items. There's no dialogue in the game either, and no explanation of what you have to do. The story is pretty much non-existent but you somehow have to interpret it during your 20 minutes playtime (it probably doesn't last 20 mins, I wasted time trying to remap the keys). So anyway, you start in a bar with two people you can't even talk to with no doors that you can open. On further investigation of the wall, there is a switch which leads to a hideout, and you get on a plane. The game skips and you are in a building with your partners who are wounded. You help a member to their feet and exit the door to find you are in an airport. People are flooding through the corridor and the frame-rate stutters along until the game skips again. You wake up and go to the door, your team-mates are there with gifts. You follow them to a rooftop party. The game skips, your partner is throwing orange peel off the balcony. You do the same. The game skips. Anyway, this process continues a few more times, then you end up in a museum which has the credits represented as art, then some exhibits on aircraft. Somehow, this game has 88 Metascore (10 positive reviews) and it is at this point you lose faith in humanity. All these 'art' type games/films in recent years always get critical acclaim. People think they can't feel clever or cool unless they claim to 'get it' and therefore award it high scores. But if we are honest folk like myself, we will admit it is simply pretentious crap, and it is 20 mins of your life you just cannot get back.