Huge Improvement over the PC Version
Graphically this game is well-done. I currently acquired a new scope of judgement for graphics, life-likeness. Except its colourful, highly-detailed and pretty visuals, GRAW runs smooth-like-silk on the Xbox 360. Opposite to its PC cousin, the framerates always stay above 60 fps. In short, fluency plus beautiful visuals make the graphical experience exceptional impressive.
The combat is solid and satisfying. The AI is still very smart on both ends but players can finally make a kill. A minor setback is that aiming-down-your-sight and shooting with the controller are quite inaccurate, to say the least. So be it. Players are given plenty of ammunition at their disposal and they can pick up the guns that enemies drop. I still could not figure out why I could not pick them up in the PC version.
Checkpoints are placed evenly in single player mission. Thank God! Admittedly, death can be quick in certain scernarios but our hero can sustain plenty of damage in most cases. We can finish the mission and move on to the next pretty fluently. I feel much more relieved knowing I can take more than two bullets. You do not know my reference to which game, right?
Squad AI is above my expectations. During tight firefight, my comrades fight like real soldiers and I owe them a lot. Even though they are good, most missions cannot meet their success on their own so I feel the team AI is done just right. In contrast, the PC version gives me a team of idiots who merely help to diverse enemy fire. But not for long.
Other components of the game are great too. I can rarely pick a flaw from it. This is as good as Gears of War.