A very mediocre game that barely reaches the bar its predecessor set.
This R6 Vegas not only had the mighty Unreal Engine 3 under its belt to shock our eyes, but also it's magnificent cover system that truly gave the game a distinct, tactical-action-hero feeling that just made it cooler.
While it was one of my favorite games, it had one of the worst cliffhanger endings ever. So, when I heard a second part was on the way, I started to prepare myself for another healthy dose of tac goodness.
But, oh, it was not meant to be. Not only does R6: Vegas 2 NOT continue the story, but it also brings lots of problems to the table. Lets see.
Ok, first, lets get the obvious out of the way. No, you don't know what happens after R6: Vegas ends, since this happens at the same time. If just that weren't aggravating enough, the game feels much like the original. No, wait, it IS the original. The new content on this game barely passes the "mod" category, instead of being a full-fledged, FULL PRICED sequel. The musi, is the same, the voice acting is the same (except for your main character, Bishop, which can be a girl now, too ) the weapons are the same (except for around... 5, 6 weapons? Which are not that good and must be unlocked after playing an unhealthy amount of time). That wouldn't be that bad if the graphics were the same, but for some VERY strange reason, the game is uglier than its predecessor. The game at times looks worse Call of Duty.... 2! The facial expressions are stiffer than before, and lip sync is a joke. The textures are all blurry, and everything seems to be made of cheap wood.
Most people will say "Yea, yea, but look at the multiplayer!" Well, multiplayer, I regret to say, is a rip off of CoD 4. Same unlocking mechanism, same XP bar, same outfitting section. Honestly, it really doesn't pay to shell out another 50 bucks if you have either the original or CoD 4. If you have both, skip this one. If you have either, skip it too. If you don't, buy either CoD 4 or the original. It will be better that way.