Refreshing Cooperative Multiplayer
Good:
-The game flows along smoothly, and there's quite intense situations and firefights to get caught up in. This really comes to life through the cooperative mode, fighting longside other players. Great graphics overall, physics and audio/music. Nice animations for character movement. Rapelling. Good AI. Tries to flank your positions, and toss grenades. It's possible to loot the enemies primary weapons.
Bad:
-The best way to game squad based games is to get friends to join you, and talk through a Ventrilo server or similar third-party comms. I do this all the time. But I can absolutely understand those who want the comms to be integrated with the game. The lack of simple radio-commands like you would find in CS could really help people out, this is something they should look into for a content patch.
-A fewer selection of weapons and gadgets than we've been used to. I miss the door wedge, heart-beat sensor etc. However, if a team member spots an enemy, it'll show on every team members mini-map.
-Only 4 player coop. They should allow more players.
-Both in singleplayer and coop, the levels are scripted. Trigger rooms and events. Like if you step into that certain room, a bunch of bad guys will storm through a certain door, or bad guys might pop up right behind you out of thin air.
-Lack of a combat knife, and non-lethal equipment.
-No ability to jump even the smaller obstacles.
-No flashlight mod on the weapons.
-Lack of Tagging ability when it comes to the marking of enemies in cooperative mode,( which foe the team should try to kill first that is.) KOS list.
You should really buy this game. It's refreshing and has good gameplay that makes up for the apparent lacks.