The "undercover missions" were annoying and they broke up what would otherwise have been another good game.

User Rating: 7 | Tom Clancy's Splinter Cell: Double Agent PC
I have been a long-time fan of the Splinter Cell games (and pretty much all the other Tom Clancy games). They are good games, in general. This one was quite a disappointment for me, however. Technically speaking, it was a very good game, and I'm sure there are plenty of people out there who will really enjoy it. I even enjoyed most of it. The part that really killed it for me was that in between every mission, you were sent back to the bad guy's base and assigned a bunch of busy work... you got to assemble mines and do target practice... legitimate plot points, but boring. Between every real mission there was 25 minutes of this stuff, and it really broke up the flow of the game.

Other than that, I liked it. It was more of the gameplay that I have come to expect from a Splinter Cell game, with the addition of the complications of trying to keep both sides happy with you... there were timed decisions where you had to decide which team to play for (whether to kill somebody, etc.). This was a nice new twist on what has become familiar, something to spice things up a little bit in the series.

Anyways, the game is worth playing through at least once, but honestly, I would recommend using some sort of game guide, at least for the "intermission" stuff, so you can get through it a little faster and get back to the real game.