Timed missions completely destroyed the "fun factor" in what makes Splinter Cell series so rewarding!

User Rating: 7 | Tom Clancy's Splinter Cell: Nijuu Spy X360
I would have loved to play this game and also to be able to “enjoy” it. Splinter Cell games of the past have been pure joys to play.

My problem with Double-Agent is the TIMED missions. In a game where thinking, stealth and planning are keys to success, adding the stress and fun stifling pressure of that process being timed completely ruined the fun factor for me.

I realize many will say, “Hey dude that’s just realistic, get over it”, but I am pretty sure the “timer” also makes what could have been a very enjoyable, challenging and fun experience sessions of frustration for many in Double Agent. I really wish there was a way to “turn-off” the timer.

Otherwise, it is an excellent game, much of which I will not experience because I am taking it back after just a few missions.

Another frustration is not being able to contact Ubisoft directly and email them with my thoughts.