The gameplay, though relatively unchanged from its predecessor, was nothing short of awesome. Stalking guards through the tall grass was probably the most fun I have had in all of the SC games. In addition to the innovative gameplay, great plot and super intense missions-Pandora Tomorrow shows a slight (but noticeable) improvement over the first installment of the trilogy. The changing out of weapons has become more fluid, the rifle seems more accurate (could just be me) and the icons are in color (small detail but makes all the difference esthetically). Overall not much was changed from the original but I can't blame the guys at Ubisoft; if I had an award winning recipe I would re-use it over and over again until it was no longer innovative too. As far as SC games go, Pandora had the best plot, the most exciting missions and the most relevant updates to the gameplay in the whole series. For those who have yet to play all three , PT should still seem fresh. After Chaos Theory however, it became clear that the recipe needed a little seasoning as it had finally become bland and predictable. If you haven't played this game do yourself a favor and buy it; it's well worth the $20.
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