We're thrust into the action almost immediately, as a teenaged Lara Croft finds herself on a sinking ship in the Pacific
User Rating: 10 | Tomb Raider (The Final Hours Edition) PC
From afar the first obvious comparison to make in terms of combat would be with Uncharted's breed of cover-based shooting. Here though, Lara automatically leans down slightly whenever enemies are nearby, and when you move towards cover, you seamlessly press up against it. These smooth transitions cut down on dodgy moments, and lend combat a rampant, chaotic flow. You won't find yourself erroneously attached to the wrong bit of cover - but you'll still maintain complete control over Lara as she leans out. (You press the left trigger to fire.)
A scramble ability lets you dodge incoming shots or swings as you dart around the hectic, ever-changing island, dispatching foes. We mean hectic too. Scenery catches fire and falls apart, tables get overturned, buildings burn and crumble, and enemies constantly look to flank you and find alternative paths, forcing you to constantly keep on the move. You always feel like you're on the edge of failure, which only adds to the tension, making firefights dangerous and frightening.