Keeps the Tomb Raider game essence and evoled
Gameplay is ambitious, with a skill and level system, makes sometimes easier, on some aspects, but there is a difficulty in fact, combat system needs a lot of your skill, there is not easy way to kill in a long range, close quarters sometimes is hard cause there are enemies who can shot you at distances, but is "fixed" with skill points and killing methods, with a points system to up
grate weapons.
Weapons can be up grated or changed, there are opportunities to use each weapon you carry, is not possible monopolize weapons in combat, but bows are a important part of the game, with gadgets that are absolutely necessary to make progress in the game.
You feel free to completed tombs, challenges, and more cause almost always you can get back to explored zones and finish something you missed, without affect the story.
Tombs are a puzzle challenge, make you use you intelligence.
The story have a solid argument and immerse, making satisfactory the game.
Graphics are perfect and beautiful, almost none glitches.