Not a bad game, but it needs help to be golden.

User Rating: 7 | Too Human X360
Ok, I'll try to make this quick because I'm sure you have heard this all before. After some time with Too Human, the game feels ok, but it doesn't wow you like it said it would. I give it points for trying to be difffernet and new. SK's choice of combat controls, while unique are a little of the mark. Ranged combat needs help with targeting but melee is more fun than most people think. Weapons and armor offer a huge amount of tweeking opions if you have the time to hunt down all the runes, blueprints, and charms in the game.
A down side is the current class selection. While all the classes have their own different feel to them, they all have balancing issues when it comes to higher levels. As it stands now, only one class has the ability to regain life out side of combat or breaking open containers. It sucks because you are going to die alot with out any good healing. SK has claimed that other classes can be downloaded from Xbox live later on. By then their should be a few classes with better survivablity.
Story wise is met with a mix reaction. If you know Norse lore and all the other stuff about Ragnorak, then you'll be ok. If not, you're going to have to wing it and make so guesses. It's not a bad story, it just needs more to it to make the player feel like they are apart of anything.
Too Human is again, not bad but it needed more time to fix these issues. SK says this is the first of three games, lets hope they learn from this one and can wow us in the next two.