Too Human too short too repetitive

User Rating: 5 | Too Human X360
The game has some new great ideas, but very poor execution. The combat system is the first that comes to mind. Using the right analog stick is a great idea, but the targeting system is a joke, the game sometimes locks on to a dead enemy or to an enemy far away rather than an enemy right next to you. Sometimes Baldur just looks at the wrong direction and is just doing nothing, while the enemies hack away at you. The second thing is the game play balance, sometimes the game is very easy, just hack away at enemies, other times you get a whole lot of nasty enemies at one time and there is no option of healing. the most frustrating enemy is the poison snipers and freezing rocket launchers. The snipers take away a huge chuck of health when they hit you and they poison you doing a huge DoT, there is no way around this and you just watch helplessly as baldur dies. the freezing rocket launchers are another pain, they just freeze you in place and the other enemies just maul you to death. The Boss fights are a big letdown, when compared to the regular fights you had to go through to get to them. They are boring and takes too long. The last thing is just the levels themselves, there are only 4 dungeons and after the 4th or 5th time it just gets too boring. The game would have been much satisfying it it rewarded really cool armors and weapons for killing bosses and finishing secret areas instead of just plain vanilla weapons and armors. All things considered novel combat ideas does not justify spending $60 to buy this game.