Way ahead of its time, Total Anihilation delivers the first 3d RTS title, while not forgeting to deliver the rest.
Everything the game offers puts the battles together with finesse, with weapons that fire ridiculously fast, explosions that shake the screen, bomber planes that fly through, and much more. This is no joke, there will literately be hundreds upon hundreds of bullets flying around the screen while engaged in combat; there's really nothing like it when you patiently await your enemies' attack for your first time, you'll feel a rush as your enemies intertwine, exchanging bullets, rockets, and bombs like there's no tomorrow (there really is no tomorrow for these machines), even the first air raid you unleash will give you an extreme rush, just imagine your opponent's base getting stormed by 70 some odd jets and bombers flying through, reeking serious havoc as they pass by, and then turning around and pass by again. The sound is a superb work of art, as it is comprised of symphony music, and will constantly change depending on the situation at the moment. The explosions are not short changed here, and there are tons of different gun fire sound effects to keep the battles from getting annoying.
The only gripe I have with Total Annihilation is the campaign mode, it isn't horrible, but the skirmish matches offer way more maps that you can choose from, with your own rules, and however many enemies you want, with as many allies you want too, the campaign just doesn't always capitalize on the game's amazing battles, which took me away from the campaign often. I believe the game is online too, but I'm certain that's over, because there wasn't many people to experience this game in the first place.
You've most likely never experienced anything like Total Annihilation, it's still not too old to miss this PC legend, well...it should have been a legend at least, everyone was just busy being consumed by Warcraft II, which was released a couple years earlier, and showed no signs of slowing down until 5 years after its release.