Another alien hunting strategy , unfortunetly worst in the X-com series

User Rating: 4 | UFO: Aftershock PC
GOOD : well it's another X-com game , and you don't see many turn based strategies this day. Oh and RPG element ( team development ) is OK.
BAD : everything else . Well maybe graphic isn't so bad .

This is another of famous , maybe even legendary gme from X-com series , but it's also the worst so far . But rest assured Altar is working on a sequel and it could be even bigger crap . Basicly it's the same like the other parts - sinister aliens are attacking and you are the only one who can defend mother earth from the threat . So build your bases , arm your squad and go kick some aliens. If you succeed you can research what is left of them and invent some deadly weapons , then you can arm your squad even better and slay even more aliens etc... You were doing the same thing in Enemy unkown , Terror from the depth , Apocalypse and Aftermath . Was it fun ? YES! Is it fun in Aftershock ? NO! Why? First of all game is extremely bugged . Some mission just would'n go , and it will occasionally crash ( even with patch installed ) . Next the loading time before missions is extremely long ( almost like when playing Enemy unkown on Amiga 500 ) . Don't get my wrong according to tech info my comp configuration isn't minimum it's recommended for this game . Afterlight is a really ram eating monster - having 1.2 GB Kingston DDR 400 Mhz Ram I was able to play it for about 2-3 hours before it was starting to slow down - and I mean really slow down . And graphic isn't that good after all - in my opinion Silent Storm 2 was looking a loot better . In game physic is also quite crappy - it's almost impossible to destroy something ( you know like walls ) . In SS2 when having a lot of grenades you could bring down 4th floor building , and in Aftershock it is only possible to make a small hole in the wall . Why? Why do they bother making their own crappy engine if ther were a lot better avaible ? Another thing is the enemy IQ - they can do 2 things only . One is to find some hard to get place and wait for you ( and not 1 or 2 but all of them in one place ) , the second is to rush on you ( all ) . The second path of behavior could be sometimes even fun and chalenging . Difficulty level of fight's varies . On the beginning it's very difficult - you don't have decent weapons , trained squad , bases and resources . But after you get trough first few missions ( by reloading saves over and over again ) it will become childlish easy , and you will be able to complete most missions with 2 team members . Considering that there are 5 kinds of missions it will become boring quickly . The saddest thing is that the tactic part of the game is the better part of it . The strategic part is huge disappointment . You have to manage resources and there is even something like diplomacy but it isn't worth mentioning . Oh and there is research of course . But it isn't good at all. Basicly you can research the same things that you were researching in previus parts , but it's more user unfriendly then it's ever was . You will have to build tons of buldings to research anything , and another ones just to produce it . After about 10 hours of gameplay I was totally lost in it , and stopped carrying about it . Another irritaitin thing is StarForce 4 protection . I have original copy and brand new DVD and I'm able to run it 1/3 times I try (and sometimes I must wait about 5 minutes when F****d strforce is checking DVD ) . Don't get me wrong this game has som pluses ( hand to hand combat with katanas , addons to weapon and armour , character development , shooting hundreds of mindless enemies ) but it's not worth it . If you are looking for some turn based tactics try Silent Storm2 , Fallout Tactics or some of old UFO's ( even Aftermath is better ) but kep away from this "game". I still cant believe that I bought it.

It's 4 o'clock and I don't see clearly - sorry for my english.