It's Counter-Strike in space!
I love the vehicles in this game, and controlling Darkwalkers here is bad-a** and feels liberating. Kudos to the developers for their idea of this War of the Worlds-inspired vehicle! In terms of gameplay design, I appreciate the variety of modes in this kind of Counter-Strike styled layout, where the Warfare scenarios really pump up my blood pressure, apart from the usual Deathmatches and Capture-the-Flags. But it provokes a lot of bad tempers too, as the chaotic level in UT3 Warfares is notorious, thanks to crazy maps and high mortality rates brought by super-powerful weapons and uncoordinated AI bots.
Actually, UT3 is annoyingly hard, and playing in Casual mode doesn't help in later stages if you're either playing alone or with equally inexperienced pals. However, UT3 shines if you're the veteran "pwner" in FPS and you'll really appreciate the efforts put into this game, both in terms of gameplay design and aesthetics. For me, my kind of reward for grinding through the single-player campaign is the exceptionally presented cinematics.
KingLim