A hack and slash with rpg levelling up in it, repetitive and deeply flawed, even the good idea's seem to fail.
As a hack and slash, it can be repetitive as you face the same guys and again but the real annoyance can be facing a monster that is never going to harm you but is hard to kill. Yet when busting through a horde of monsters, it can be quite fun and usually the save points are well spaced, the shopping and sort out equipment can be a nice change of pace. The three possible character seem well balanced and that your beginning colour counts for nothing is a small annoyance.
Playing through the wizard story, I thought the ending was a brilliant idea. The problem? The rest of the story was boring, no character was memorable in the right way, didn't care for any of them and the only humour came from a ghost who appears midway through, even then most of his jokes fall flat. If only the game, or just the story itself, had shown the same inventiveness as the ending, it would have been quite something.