Time is a fairly common puzzle mechanic, but Ageless puts the flow in your hands via a special bow. You can fire arrows that age and de-age objects and animals found in each standalone puzzle room. Age a horizontal plant to create a vine you can run across, or de-age a vertical branch to clear the path forward. You can also cycle animals through their young, adult, old, and deceased forms. For example, an adult rhino will charge forward, eliminating obstacles in its path, while an old, heavier rhino can fall through fragile platforms.
You can see this concept in action in the video above, taken from our hands-on time with Ageless at PAX East 2020. It's headed to Nintendo Switch and PC sometime in 2020.
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