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MAXTHUNDER99

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Xbox One didn't outsell the PS4 for the month of November 2015 in the U.S.

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Chaoslight

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Edited By Chaoslight

VR = Headweight

I should know this cause I have tired it and it just feels heavy not to mention you'll be sitting down nearly all the time with the games on PS4. I mean look at Microsoft's HoloLens they can fit over normal wearing glasses and you still have the full use of walking around and taking your fave app with you IRWT (In Real World Time) with no cords or such to hold you back. The Playstation VR Gear holds you back with cords and the amount of space you can play your games in too. The VR Gear for Playstation just just sell to me

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AhmazinSKM

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Edited By AhmazinSKM

@Chaoslight: I'd be surprised if hololens get released during the Xbox One's lifetime. Meanwhile PS4 VR is slated to be released during the 1st half of 2016.

Secondly, hololens and VR are two completely different experiences. One is a HUD, that augments reality, VR is an immersive experience that puts you IN the game. Most games that are played, are in a seated position, so not being mobile is not a deal breaker.

Ultimately, it will come down to the quality of content, when it comes to both. The weight of the headset, as long as it's manageable, will be negligible, if the experience is enjoyable.

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Chaoslight

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@ahmazinskm: PS VR is basically you are still connected to the console and PlayStation doesn't care about what you want nor do they care about their security. HoloLens are wireless and Bluetooth which means that you can work away from the computer or Laptop and is user friendly for those that wear glasses, while the PS VR isn't user friendly for people that wear glasses.

There is more to each side of the story but it take a lot of research and time to go through it all. Also I hate Exclusive DLC stuff cause it splits the gaming community big time

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