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darthcornel

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want to make money online ? Free info at << LINK REMOVED >>

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jessie82

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fucking autoplay I WANT TO READ THE COMMENTS AFTER THE VIDEO

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pokecharm

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huh, interesting point - I wonder if most kids nowadays could handle the games we played when we were kids.

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darkmask1991

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Damn how I miss those bosses. Defeating them were one of the most joyful achievements in the games.

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amdreallyfast

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Shadow of the Colossus had superb boss fights. YOU had to find the darn thing first, THEN start climbing on it until you found the weakspot, THEN stab it and hold on and pray that your grip didn't expire. Now those were some fun bosses.

Dragon's Dogma also has very fun world minibosses. Taking on a Chimera in the forest or a Cyclops on the beach at night is quite a fight.

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fafdsfr

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Touhou Project is definitely great at making bosses. Every level of every game has a boss in it.

And those late game bosses? Tough as nails. Even on easy.

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ilantis

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I think the problem with boss fights nowadays is that they are hard (sometimes more lame than hard) only when you set the difficulty to the max (which you usually unlock after one playthrough).

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ilantis

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Dude, dude, dude, dude... hold up, RE5 quick time events were hard as hell. On the highest difficulty with a friend online i sweat on the quick pressing sequencies, the tip of my index finger became flat, and we had to pause the game to recover. They aren't always easy or bad, altough I too prefer avoiding them sometimes.

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Renoo27

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I'm surprised Dark Souls didn't get more of an honourable mention.

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Maximus_Fett

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Dark Souls and Demon's souls (and to some Extent MGS 4 on extreme) are the only games which challenge me during boss fights which aren't 16-bit games....

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King_TigerMK3

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Dragons dogma has bosses everywhere take a stroll in the open and a chimera or griffin will pick you off, not to mention the end boss fight is AWESOME and a lot of fun and if done wrong frustrating.

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