Reality Check - Are MMO Games Actually Bad For You?

Prepare for The Elder Scrolls Online with Cam's investigation of the negative claims surrounding MMO games. Are they really all that bad for you?

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Reality Check

Reality Check

Airs Thursdays at 12pm PT

Flex those mental muscles and join Lucy James on a journey of discovery in Reality Check, the show that investigates the science behind your favourite games, and spawns a few wild theories of its own.

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Xenro4

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Whether it's an MMO or a normal game, they can suck your life away.

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Phiphthvyoo

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@Xenro4 So can a job. Or a marriage. There are many ways to become soulless and dead.

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wolfpackzero

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@phiphthvyoo @Xenro4 I know right a workhaholic is fine but if you play video games for more than three hours and everyone treats you as if have aids or something

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LeFeverBeaver

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Edited By LeFeverBeaver

@phiphthvyoo @Xenro4 lol cynical much? Nah but I agree. Just like drugs - people are against things like pot yet they ingest sugar, salt, caffeine, prescriptions; all equally powerful chemicals to your body's chemistry.

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santinegrete

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And the kinda named that issue that always made me distrust the whole genre: if they do better in virtual life, they start to leave real life aside. I know it can be tough, but there's no better satisfaction that working hard to get your things in real life, hint: some of them are my games and GPU.

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facehead1992

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Hey Cam. I like the idea of both of the suggestions mentioned at the end of the video. Furthermore, I wouldn't exactly be opposed to a video concerning video game addiction as it would likely provide a more "official" type of response to it compared to the various self-reported anecdotes provided by people who struggle with it that are scattered around the Internet.

I liked the video going into the potential effects of playing MMOs, but how about doing a more general examination of how video games could be leveraged for optimal manipulation of the human psyche.

1) What kinds of games have what kinds of effects on people's ideas?
2) How can people affect the elements in these games to create different types of psychological reactions in players?
3) What kinds of practical applications are there for video games to be employed as a method of training / manipulation / directed development of individuals?
(You already kind of addressed the 3rd one in this video when the specialist mentioned the companies training leadership positions using MMO activities)

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Balrogbane

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Hi Cam you may have already done this but you could do an episode on "fanboyism" and such. What makes people act like such jackasses for nothing?

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Balrogbane

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For me its always been the online fees and stuff that keep me away from MMO's. I mean really they're a costly pastime.

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facehead1992

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@balrogbane

Not necessarily. It all depends on which one you play. Some, like The Secret World and Guild Wars 2, have 1-time payments of 60 dollars that don't require further investment in order to have a proper experience.

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meedokicky

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I've never played an MMO tbh.

Great episode Cam!

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dribblesbarbax

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I just dont see the appeal of MMO's to be honest. Far too much time has to be devoted to get the proper experience. I'd much rather try an experience many more shorter games in that time frame. Besides if I want to meet new people I'll go out and get drunk and meet real people that way.

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deactivated-59913425220eb

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@dribblesbarbax Do you really have to get drunk?

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Coren_Larken

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@dribblesbarbax The social aspect is awesome; however, I'm with you. As a physically-active adult with a full-time job, its incredibly difficult to find the time to level up, etc. Of course, I have the same problem when playing any game in which you have to grind to get better stuff to stay competitive.

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dribblesbarbax

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@Coren_Larken Yeah I'd say if I was back in my early 20's or maybe even still i college I'd probably give them a go. I can see how you could get lost in the social aspect of the games. When I used to LAN playing Unreal Tournament or Quake 3 Arena I'd lose hours quite easily. The only thing that stopped me from throwing away more hours was the fact it was hard to get all those friends at the same time. Now with internet so easily and readily available its perfectly understandable how people can spend so long invested in these games. Guess I could call myself lucky that I didnt grow up with the internet.

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feleas

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@dribblesbarbax that's one thing I always hated when I started a new character or even a new MMO. However, the feeling of accomplishment you feel through your determination is rewarding in a personal level.

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Paoksis

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yes they are bad,both for your pocket and your infinite lost time that you will regret at a certain point in your life

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feleas

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Edited By feleas

@Paoksis you sound like someone who got their ass handed to them in a MMO from the PvP aspect of it. I've been witness to in-game/real-life marriages thanks to MMO's (Everquest). As well as real-life social events created by groups of friends who met through MMOs (World of Warcraft). If you say MMOs are bad, it's because you're not diving into the social aspect of it. In fact, if you're not, then don't bother playing a MMO because a MMO is all about interacting with other players through a game. /end conversation

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Paoksis

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@feleas interacting through an online platform is not healthy at all.Even now that we reply to each other is a form of social interaction,but make this happen 10 hours a day and it is toxic.With the time you spent on an MMO you could have a normal social life plus some other things that you could devote your time and would actually count for yourself.

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feleas

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It's only toxic if you're not having fun. Married, kid on the way, and I still have time to hang out with friends from work and do D&D with friends from college. If anything, playing MMOs has expanded the list of people I've come close to. Enjoy sticking to the Stone Age of a pre-electronic world, mate because online interaction has been the social norm for at least 5-10 years now.

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amdreallyfast

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Yay! Interviews with researchers again!

I personally always lost interest in MMOs after the novelty wore off. The world must be so big that it must be created according to formulaic quest lines and mechanics. No story can fit such an enormous world (Wheel of Time and LOTR possible exceptions), so it becomes monotonous after the initial adventure wears off. Some people are patient enough and involved enough to keep going though.

EVE Online is the odd man out here because of how little the developers confine the players. It's a double-edged sword. There is still monotony (that's why I stopped), and there is little to take new players by the hand through the initial stages of getting started. Space is cold, and space is big (very big). If you and your fellow pilots can seize the opportunities though, you can build a player empire. That's enticing and can keep the adventure going if you are willing to deal with the necessary monotony of training and resource gathering, but it's not enough to keep me going.

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Ailurusf

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Videogame addiction? Yes! Sounds great. Even more, if you could do a multi-part series on the topic, not only would it be interesting. It could also help a lot of people :)

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lampboy

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My Concern is that developers like Bethesda will stop making single player games with the breadth and depth of Skyrim as they are not as profitable as ESO. I beta tested ESO and don't find it compelling enough to purchase, but still go back to Skyrim.

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ahpuck

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Anything can be bad for you, if you lose control of it over you. I did play WoW for 5 years, it was a LOT of fun, but I had to stop playing it when I realized I was playing it for about 20 hours a week. I just had to stop.

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lampboy

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Cam Robinson, the thinking gamers thinking gamer. Good work sir.

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LastMatic

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PLEASE DO A REALITY CHECK ON "I KNOW KUNG FU" - THE ABILITY TO DOWNLOAD INFORMATION TO YOUR BRAIN!!!!

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feleas

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@LastMatic yes

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neowarrior121

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Edited By neowarrior121

tbh only people with addictive personalities get affected by mmo's there the only people these negatives actually effect. even if these mmo's ruin your life because you become "online only sociable" it is still much better then other things you could be addicted to, drugs or gambling are far worse outcomes then an mmo addiction.

if you are addicted to mmo's then at least do the smart thing and play something like guild wars 2 or a free to play mmo so you don't waste all the money on just subscriptions, make sure there games that you know you would never need microtransactions to win or to tempt you.

make sure you basically do damage control on yourself if you get into mmo gaming, strict yourself on maximum expenditure drawing a line on what you can spend also include subscriptions into it, so you know that you cannot possible spend a year playing just one mmo, once you hit that limit you go cold turkey no matter what event happens, what level you are or what update thats being implemented.

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whitejackel

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Edited By whitejackel

i cant get into mmo's because they always feel unstructured and broken. also every time i run into ppl who are jerks. if i want to deal with all that drama ill just walk outside and talk to the 12 year old who thinks he's all that.

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Brando008

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Really enjoyed this episode. Thanks Cam!

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KindleWithCare

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I will never play another MMO. I lost a year of my life to WoW and that is all I did. My guildmates became my friends and it took me a long time to stop logging on.

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neowarrior121

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Edited By neowarrior121

@kindlewithcare costly too i bet

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Witchblade13

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I love MMOs. Really it's all about balance. Finding a good length of time to play them, but not being too engrossed where you lose sight of everything else. Personal preference and such is what it comes down to. And how someone chooses to interact with people while playing. Still I find them to be enjoyable and whatnot. Other people may not think so.


MMOs can have that negative draw to them. Where a person can be so hard pressed to get to that max level or get that shiny piece of gear solo or with friends to where it makes them neglect basic hygiene. Again, it's all about self control, playing for a bit, take a break, then get back into it. It's not really the MMO itself that is bad, moreover the habit of staying on. People have the will to get off, they just chose not to because they want to keep playing.

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Saxondale

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So, no discussion of the negative health repercussions of sitting in front of a monitor/TV for hours grinding XP/gear? I know sitting inert for long periods of time isn't unique to MMO's but power-leveling often means not moving for several hours. This is awful for your body and probably the biggest downside to MMOs.


How do you discuss whether an MMO is bad for you and leave the health topic out?

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neowarrior121

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@Saxondale its your choice to sit down or not, simply standing would may you lose weight and be good for you.

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No_Concern

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Yes. Ever been in a hardcore raiding guild? It can be toxic to your health.

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tom_cat_01

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I'm predisposed to get addicted to this kinda stuff, which is why I've never played an MMO. Deliberately avoided them....

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scarred_fox

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@tom_cat_01 agreed

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tom_cat_01

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Edited By tom_cat_01

@scarred_fox @tom_cat_01 I do, however, hate socialising with other "humans", so maybe I *should* get into an MMO.....

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libbi68

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I once thought that I would never play an MMO because of the monthly fee. But after KOTOR 1 & 2 they made SWTOR so I figured I'd give it a try. I started playing WOW with a few friends to get ready for SWTOR, it was a fun game and I got use to the mechanics of an MMO, though a lot of the other players were jerks but I certainly was ready for SWTOR. Ever since early access I have been a SWTOR subscriber. I've made a lot of new friends and love playing the content. When it first came out I admittedly played lots of hours during the week but as I've gotten older and have more responsibilities I simply am only able to play a couple times a week so I never let it control me. I've always been able to walk away but now with a social aspect connected to it I will probably keep on playing it for as long as my friends on there continue to play.

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scarred_fox

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@libbi68 same reason why I got into SWTOR...b/c of KOTOR XD

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mattcake

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Of course not! Missing school, family, friends, life... because Aunt Peggy needs you to go kill some rats in her basement for 50XP is totally valid. XP doesn't grow on trees you know. Not that they ever go outside to see trees anyway.

Seriously though, let people do what they wanna do. People with an addictive personality will get stuck on something - better WoW than drugs or booze. Or crap mobile games.

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alvarezjacob

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Well when society becomes addicted with things it tends to degrade, because, as in the case of MMO addiction, responsibilities are put on the back burner. I don't think any form of addiction is positive. It means there is a lack of self control and that one's priorities are backwards.

In the case of any addiction, there is usually need for help from someone else to break it and get back to living a balanced life. So, yes, let people do what they want, but try to help them if you notice signs of addiction.

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deactivated-58a78a043e9d4

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@mattcake Get them addicted to particle physics then, I want my damn space ship!

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deactivated-58a78a043e9d4

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I've yet to find an MMO since LOTRO that I can even bear to play, never mind get engrossed in to the point where it has negative effects on my personal life.

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Nixxin25

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I'm the same way with World of Warcraft. It's the only MMO I've ever enjoyed playing.

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