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Remembering Perfect Dark - A Sci-Fi Fueled Goldeneye

When Perfect Dark released in 2000, it wasn't the sequel anyone had in mind for Goldeneye. Perfect Dark took Rare's FPS concept in a bold and interesting new direction introducing a brand new science fiction world. With a brand new Perfect Dark revealed to be in the works as of 2020, it's the ... dare I say, perfect time to look back.

Replaying Perfect Dark, I feel like FPS games just aren’t made like this anymore. And that’s both a positive thing and a shame at the same time. I think First Person Shooters have evolved the most of any genre since their advent with BattleZone, Doom, and Quake. Especially on consoles, where controls were always an issue and somehow, Rare made it work with the wonky N64 controller, even if it now feels incredibly dated. So - let’s take a look back at Perfect Dark.

As the game takes place in 2023, how crazy would it be if the brand new game released in 2023?

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Tiller720

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Tried playing Zero a couple years ago and got so bored I couldn't finish it. Maybe the first is better

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ingie73

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I loved Rare as a studio! Their games were different but good.....

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Gus91

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I was a little late to the show on the 64, so I didn't play a ton of Goldeneye. When Perfect Dark came out, I was like, this game is the ****! It's like Goldeneye but cooler! I know most people would disagree with me on that.

I couldn't get my friends to like it as much as I did (they were all Goldeneye fans) but I just loved the cool guns and the freaky story.

Now I want to dig out Zero and try to get into it again. I know it wasn't as good as the original, but just reading this makes me want to go back in time.

Now where IS that storage bin...

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Just1MoHr

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Edited By Just1MoHr

Oh GAWD do I want a new Goldeneye. How empty a gen is without 007, TMNT, Transformers, Terminator, Aliens FPS, Marvel...etc all done with single player campaign in mind. Multi-COOP would be badazz too!

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hardwenzen

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The game that got me into shooters.

Funny how the soundtracks in this game destroy everything coming out nowdays.

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Blade_Runner_07

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In first-person shooters, the only way of physically interacting with anything is to shoot it. It's important that everything you shoot reacts in a way that's both satisfying and realistic to the universe. Rare nailed that with Goldeneye and Perfect Dark.

I remember getting bored with a friend in multiplayer and we spent an hour shooting every light out in various multiplayer levels. And being able to co-op a shooter campaign, a year before Halo made it cool was something we took for granted.

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BDRTFM

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I hated the N64 controller. Whenever I think of that controller, I picture Sloth from the Goonies as the designer. "Hey, you guuuuuys! Look at what I made!" LOL.

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nintendians

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the perfect dark series it's been okay to date. hopefully the new one feels like the originals but have a modern control scheme and better look/turning sensitivity than zero has.

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