The Point - Tabletop vs. Gaming

Seizing temporary control of The Point, Johnny looks at why rolling a bunch of dice on a table might just be the most fun you've ever had.

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The Point

The Point

Airs Most Weeks

GameSpot's Danny O'Dwyer explores the hottest topics in games. From industry trends & rumors, to speculation and fan reactions.

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deactivated-58270bc086e0d

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Until we can actually construct the games ourselves this isn't going to happen.

I mean games are visual. They are consumer products. But tabletop games are not. You can have a guide and rules or anything but for any swapping of descriptions and development of the process, every single person sitting around the table will have a slightly different view of the world which they are creating for themselves.

Even if I was to say five guys are all sitting around a camp fire. Every single person will take that piece of information and draw a slightly different version of it. Five different characters, different locations, different situations.

But if you are inside a game, it will be a completely different story. Because everyone will need to see the same world if there is ever going to be any co-operative functionality. For five people to meet around a camp fire in a table top game you just have to say it, in a game you have to create a fire which has coordinates, and five spaces around it for the five people to meet.

It honestly sounds like this is one of those things that can only JUST be done with some of the higher uber science fiction around. Neural implants style and endless computing power.

Somehow I doubt Minecraft or even a vibrant MMO is going to cut it. There are simply too many restriction and not enough computing power in the world to pull off such a job. Unless someone has a way of actually creating the matrix, where rules can be bent to our will that is.

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deactivated-57bcc1891a93a

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@Dannystaples14 i'm confused, what's not going to happen, table tops replacing video games?

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deactivated-58270bc086e0d

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@Kickable No, they will remain exactly as they are right now because they cannot be translated into one another.....unless you were to play something like Zork, but even then staring at white text on a screen is probably not what table-top fans like about their hobby.

I mean take something flexible like Minecraft. Even then you only have certain tools, you only have certain places to see, you can create plenty but all of them need to be blocky and can only be made from the materials given to you by the game.

If I imagine something there isn't much I am limited by. If I want to use magic I can do. If you want magic in minecraft chances are you will need to mod it first.

I can imagine a massive gothic, fantasy castle looks a little more menacing sitting in its volano with molten rock running down its walls and black as night rocks carved almost naturally by the force of the volcanic eruptions than it could ever do in Minecraft. And it didn't just take several weeks to build the physical imagine in my head like it would have in Minecraft.

Back story, inhabitants, atmosphere all at your will if you can just tease them out of your brain. It will take a LOT of modding and one impressive rig to ever reach that on a video game.

THAT is my point. Even at its most creative, gaming is still REALLY restrictive.

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deactivated-57bcc1891a93a

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@Dannystaples14 oh. agreed :P

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sammoth

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@Dannystaples14 Really they aren't visual ? I think your idea of table top gaming is not what it is. A Johnny said it is making a big comeback today.

http://www.evildice40k.com/wordpress/wp-content/uploads/2011/03/daboyzgtfullhall.jpg

http://www.cyberlore.com/Majesty/graphics/conpics/40k.jpg

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deactivated-58270bc086e0d

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@sammoth You don't understand what I mean.

When I WATCH a movie, it is someone else's interpretation of the story. I sit and watch the movie as it is made and that is that.

Table top gaming in contrast is like reading a novel. The novel is set out in such a way to be descriptive but it doesn't define every single coordinate for every single object. It gives objects, their colour, their relative positions and that is about it and the situations which bring them together. The absolute details are left to the imagination of the person reading. This is one of the reasons I love books in fact.

Video games are the movies, table-tops are the novels.

The same way a hell of a lot of the magic of a novel is lost when they make a movie out of it, a hell of a lot of the magic of making up a game as you go along from imagination alone is lost when you make a video game.

Take Harry Potter for example, someone who has only watched the movies will know nothing of the campaign Hermione made starting at the Quiddich World Cup in The Goblet of Fire to prevent cruelty to House Elves, The House Elf Liberation Front as I remember it.

They changed a lot of stuff from the book when they made the movie, most of it subtle but a lot of it had profound impacts later on in the story. For example when Hermione and Ron kiss in The Chamber of Secrets in the movie. In the book the first time you see them kiss is outside the Room of Requirement after Ron suggests they go and help the House Elves, which doesn't make sense unless you know how much Hermione cares about House Elves, which the people who have only seen the movie don't get. By translating the book into a movie quite personal and interesting features of the characters has been stripped from them.

And that is with guidelines, imagine making a story from scratch or with very little guidelines at all and someone suddenly trying to make it into a game from your description. I mean even if you are a master of literature most of the subtle points which makes that world personal to you will be lost because there simply isn't enough freedom to express yourself when you are playing from a circuit board and wires compared to your brain.

The freedom to do what you want, when you want it, is restricted enough that it simply isn't possible to do in video game format right now. And it may never be. Making movies is easy, it is static and people take in what there is. Building as you go is anything but static and I don't think we will have the technology for such a feat until at least the next 200 or more years at a guess.

I mean we still can't solve the fucking Schrodinger equation presented nearly 100 years ago, building an entire world seems impossible.

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deactivated-58270bc086e0d

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@sammoth Shit I meant to say the cinema versions were in no way as good as the books.

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deactivated-58270bc086e0d

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@sammoth Well no because it doesn't matter that it was inside SOMEONEs head at some point the point is it wasn't inside YOUR head at some point. My version of Harry Potter that I created when I was a kid from reading the books,from The Hobbit or The Lord of the Rings or any other books I read, are in no way as good as the version I saw at the Cinema because they were mine. I created them myself using the information they gave in the books. The Mines of Moria was a hell of a different sensation when I watched it to reading it for example.

I mean I started reading A Game of Thrones last year and quickly found out why people loved them so much. It is for that exact reason why I can't bring myself to watch the TV show because I know as soon as I start watching it, the characters I created will be replaced by the characters I can see. Sean Bean for example as Eddard Stark. I don't want Sean Bean to be Eddard Stark.

I still to this day see Daniel Radcliffe, Emma Watson and Rupert Grint when I read Harry Potter because of the movies.

I'm not saying table top is crap and gaming rocks or visa versa. I'm saying they are unique and one cannot really be translated into another without destroying the original.

If they made table top into a video game it would be literally like reading a movie script where every action and piece of speech was pre-determined which is crap. And in gaming there simply isn't enough power in computing to give the same level of flexibility someone can get with their own imagination so would be restrictive.

Which is why they will not be doing so any time soon in any major way. Sure gaming could probably learn some things from table top but it won't be long before table-top reject it for being too restrictive.

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sammoth

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Edited By sammoth

@Dannystaples14 @sammoth You're missing my point. What you see visually is your own imagination. It is limitless unlike video games and movies. Your idea of visual appeal is an opinion not a fact. Most of the crap you see in movies/ TV and gamming was all in someone's head at one point or another. You are taking my comment to literal.

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alien33

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We have set up a Warhammer Fantasy Roleplay team of 6 players in the past 2 years and believe me, the fun you can have in a RPG pen'n'paper session is not even comparable to playing a video-game. The laughs, the hilarious situations, the strange choices of the players... It's all so unpredictable and exciting that it's not even fair to compare it to Skyrim or Baldur' Gate or anything else. It is something unique. I recommend it to everyone who can find a few willing friends to try it.

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Aphyosemion

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@alien33 I couldn't agree more. The number of times that I have nearly choked on my Mountain Dew from laughing during DnD sessions is more than I can count. Nothing beats good friends sitting in the same room and making it up as they go.

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Vojtass

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@Aphyosemion @alien33 What about Doritos?

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alien33

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Edited By alien33

@Aphyosemion @alien33 Yes my friend. Great laughs, great fun and lots of drinking! I am happy that I found this team that everyone is willing to gather for a session, but I can see that it is difficult in these times that everything moves so fast and there is so much anxiety.People should hang around with friends more often me thinks. Internet has isolated us.

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Legolas_Katarn

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I would always take tabletop over video games.

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Dordledum

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Edited By Dordledum

Table top games are actually what got me into gaming. I played D&D with my friends, and then got Baldur's Gate for the PC (for those evenings when we were not playing D&D). Now 13 years later, I still love both. Got a PS4 and XBone on preorder, but still play RPG four times a month.

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Citizen_King

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TableTop gaming is actually something I've always wanted to get into, but none of my friends would be interested in anything like that. Does anyone know of ways to get connected with role-playing groups?

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Renunciation

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Thanks for the video, Johnny.

The timing is nice; I was just having a conversation with my housemate about this subject a couple of weeks ago. He and I both grew up with video games (he's 35, I'm 39) but he has plenty more experience with tabletop gaming than I do.

All of the tabletop gaming I did when I was younger was solo; a few publishers had created game-books based on the Lord of the Rings, and these books had their readers/players design a character to navigate their way through the story. Character parameters and battles were decided by rolling dice. Maps were included, and readers/players turned to specific pages to get descriptions of their environments -- as well as any items or enemies that might be found there. These were enjoyable books/games -- something of a scaled-back, text-based Skyrim.

My housemate, on the other hand, played the old D&D tabletop games with groups of other people -- and it was cool to hear how all of that worked. The creativity required from players in a situation where there are actual people to interact with (instead of a mere controller) gave the games a decidedly more "organic" feel than video games.

It is, after all, the goal of many developers to develop an AI system which makes players feel like they're dealing with real friends and enemies in their video games. With tabletop games, that isn't an issue: you've got real people to play and (hopefully) have fun with.

Tabletop gaming (especially D&D) was one of the "nerdiest" things a kid could do when I was growing up. Not only was it misunderstood and demonized by some parents (who believed their kids were participating in witchcraft), but it was also frowned-upon by the "cool" kids at school who mocked anything that involved reading or math. (Sports and popularity contests were "where it was at" for them.)

In hindsight, no one seemed to understand how awesome tabletop games were -- except for the people who played them. I wish I'd played more of them on a social level. Even the Magic: The Gathering matches I've played (on and off since 1993) have provided as many fun (and frustrating) memories as video games have.

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monstachruck

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Edited By monstachruck

I've played my share of PnP RPG's, but here are a couple of my favs:

For content, my favorite has always been RIFTS. It's sort of an "anything goes" kind of RPG when it comes to story lines and character classes, as it combines the whole of fantasy and sci-fi, and more. There are some great story lines, and RIFTS Earth provides a great catalyst for all of those supernatural/sci fi elements to meet. The downside is that the mechanics of the game were pretty lame, and required some heavy math at times.

For mechanics/gameplay, I give it up for the White Wolf universe, such as Vampire: The Masquerade, Mage, and Werewolf. A small but optionally expansive set of skills, relatively simple rolls and values, and a lot of room for improvisation makes it easy to pick up, understand, and play. I often use it's model to modify other RPG's I've played over the years.

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RedWave247

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@monstachruck I liked the idea of Rifts, but good lord, that system was horribly unbalanced. That's the problem with trying to have EVERYTHING all at once.

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monstachruck

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@RedWave247 @monstachruck i agree entirely. That's why every time I GM'd a game, I'd usually either completely get rid of the MDC/SDC mechanic and just go with SDC, and also I'd make the characters pick more mundane O.C.C.'s and R.C.C's to start small and work your way up to the big stuff- it makes the game much more enjoyable. Again, I think the content is awesome- it has a great story line and Rifts Earth is absolutely awesome with the amount of diversity it encompasses. But in order to really enjoy Rifts, you definitely have to tweak it considerably.

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Edited By Renunciation

@monstachruck "...such as Vampire: The Masquerade, Mage, and Werewolf."

...I haven't seen those names in such a long time! Glad you enjoyed them!

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Donkeljohn

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Tabletop>>>video games
/thread

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divyeshk1

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@Donkeljohn i really don't think so as i grew up playing video games and they are more interactive according to me and i play mostly single player games

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divyeshk1

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the point is when is your rpg coming out jonneh???

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Edited By Cellpwn

Playing RPGS on a LAN server is kind of like playing a tabletop games with your buds, with most the dice rolling aspects taken care of under the hood. I've had similar fun playing Neverwinter Nights with my brother, given that game is based on D&D 3.5. However, I will admit that tabletop games are hell of a lot of fun, and better interactive experiences that what most games will give you.

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I miss tabletop gaming. As friends moved to other states I find that telecommuting my gaming experience has been far more miserable and disconnected as ever. Major thumbs up for the video, it made me nostalgic for the 'good ol' days'.

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Aphyosemion

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Holy crap, where did you get those awesome, metallic looking dice?

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EngieTDR

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Great. Now I just have to find a bunch of these "friends" you're talking about. Whatever those are.

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alien33

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@EngieTDR hehe

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shadow3482

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Me and my friends actually just started tabletop gaming about 2 weeks ago and even though some of us has no idea what we were doing it was still fun because we usually just laugh on our character interactions and mistakes and we wasted 5 hours just wasting away in the adventure.

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Edited By demonoid42

I played my first game of Lords of Waterdeep with my girl last Friday on fun fungus and higher than giraffe fanny. Aside from Cards Against Humanity, it was easily the most fun card/tabletop/board game I think I've ever played. I played it again on Sunday and it was still fun moderately sober!

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Edited By dadoesch

Grew up on both video games and table top games, particularly war strategy games like Risk and Axis & Allies, and RPGs like HeroQuest. It's only a matter of time before video games and table top games begin to crossover/merge; just look at the iPad (providing an electronic table top) and Skylanders (providing figures). I should create such a game...

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alien33

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Edited By alien33

@dadoesch I love Hero Quest. We played a few sessions with my team (adventures from the core book, but from the expansions too), but soon we wanted more, so we turned to Descent (which is like modern Hero Quest). Then after a year we were ready for the real thing: Warhammer RPG!! Hero Quest was based on Warhammer's world in case you don't know it. We have played some fantastic sessions in the past 2 years, I highly recommend it!

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dadoesch

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@alien33 @dadoesch I love Hero Quest as well and collected all the expansion packs in both America and Europe (and later sold them when they started to collect dust, thinking that someone should at least get enjoyment out of them).

I am aware they were based off of Warhammer. I actually also had the fantasy table top army starter kit with elves and goblins. But that game was very involved and I just didn't have the attention span or time. I would LOVE to see that turned into an iPad game.

Speaking of iOS, check out Warhammer Quest on iPhone -- it's actually pretty good and the board game it's based off was the spiritual successor to Advanced Hero Quest, which was the successor to Hero Quest.

I'll have to try Descent and Warhammer RPG. Thanks for the recommendations!

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alien33

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@dadoesch @alien33 Sure my friend, no problem! I own only the first expansions of HQ, but we haven't touched them for a looong time, so I may have to sell them sooner or later too... I'll check out Warhammer Quest for iOS, it sounds good!

Though I'm sure you agree with me than nothing compares to a gathering of good friends to play board games near the fireplace and drink beer hehe :)

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EvanW1109

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I have been gaming for years, but have only gotten into tabletop games in the last year. For me, they are completely different experiences, and one couldn't fulfill the role of the other. I enjoy them both for different reasons, but the social aspect of tabletop games is what really does it for me, as Johnny says.

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I'm a bit burned-out on PnP RPGs from a decade or so of them, but I still have fond memories of those times. On one occasion, when running a game of the Star Trek RPG, I left my crew chewing over a problem whilst I nipped to the loo. One of the players, needing some info, called out 'Computer?' without thinking, which told me I was doing something right!

The Almighty Dice still have me in their grip, though, but now it's WH40k and a side of Warmachine.

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forcefactor13

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Nice job, Johnny :) Once I have friends as shamelessly nerdy as I am, I'll be sure to try tabletop gaming.

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My wife and I have game nights with our friends. We never thought we would be one of those couples. But it's a lot of fun. I used to play Dungeons and Dragons 2e back in the 90's. Good times. Watching this kind of makes me want to go into the crawlspace and dust off the old books.

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There is no way in the world Video Gaming can beat the entertainment , excitement , creativity of Tabletop RPG games with these developers.

Our only hope for now is "Project Spark" but its limited with the size they gave us. But creativity will be our own. But still tabletop will beat it.

And like Johnny said , every single person on this planet who claims to be a "GAMER" should at least try couple of sessions with a proper DM.

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cousinmerl

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Edited By cousinmerl

role a D12 for a journalism comment add +2 charisma points.

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smokeless_0225

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Edited By smokeless_0225

Nice Vid, Johnny! However you also forgot to mention card gaming in the list. I, too, was pulled away from video games for a time by a collector card game called: Magic The Gathering. I still play MtG at local shops now and then because it does offer a different style of down time other than online video games.

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ExtremeBanana

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Edited By ExtremeBanana

Screw yourself on twitter.

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JBStone1981

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Fact: America has stolen your Danny.

Adding that to the Revolutionary War, and the tally is America 1, United Kingdom (of Buttheads) 0.

GO RED WHITE AND BLUE.

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evil_m3nace

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@JBStone1981 So go Norway, Iceland, Australia, United kingdom, Cambodia, Chile, North Korea, Laos, Thailand, etc.

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punksterdaddy

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@JBStone1981

Ignorance! Living the American Dream I see? >_<

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Rupti

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@JBStone1981 So you think the USA is superious because someone from the british crew joined it, and you see nothing flawed with that logic?

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cousinmerl

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@JBStone1981 but don't the UK also use red, white and blue in their flag?

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Rupti

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Edited By Rupti

@moakie That can be solved by creating some sort of online dice roller that shows the result to everyone looking at the page, or something like that.
Some probably made something like that. If not, making one yourself is not that hard.

EDIT:
Here, I even found one for you. Don't know the gamespot rules about posting links so I won't, but if you google "rpg dice roller online multiplayer" it's the first result. You can open a "dice room" there, have your pals join and you can all see eachother's dice rolls. simple as that

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oldschoolvandal

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That's why Local Co-Op will always beat any form or shape of network multiplayer and in this matter, tabletop does beat vídeo games. It is always better to have friends close and laugh out loud about something stupid.

Otherwise it is like each one opening a beer in their own houses and telling the others about it via skype...it seriously lacks soul.

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Vividnightmare

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If there were more 2 player table top games I'd be all for it, but other than my wife I really don't have friends. Work and School is most of my time, and the free time I do have is spent playing video games or doing something with music. You need to have a good pool of reliable friends to play table top, I have never been able to find a single friend that was seriously into table top gaming, must not exist in lower S.Cali.

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Trueknight64

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This couldn't be farther from the truth. Wife and I have over 20 board games that are great 2 player, and we play just us 2-3 nights a week.

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ileadufollow

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I can't agree more. I was recently introduced to Don't Rest Your Head, and Dungeons and Dragons, and was amazed at how much fun it was to actually build my own story. With a bit of an imagination, and some good friends, it was really fun. I consider videogames to be a different category however, and I like both for different reasons. Sometimes you can't have everyone come over because of work/school/etc. so videogames are fun as well. I've never heard of Deadlands, but I'll certainly give it a try.

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jeffmonkey

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Johnny...Your a Legend. Always watch your show. Keep the sarcasm coming

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poormallard

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Edited By poormallard

I'd never played a tabletop RPG until Johnny introduced me, now he's the GM of our Deadlands campaign. Can confirm it's fracking great fun.

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