Back in the early 1990's all you could play in your pc was either a FPS, Myst or C&C. FPS were pretty much dominated by Doom and all its sequels, Myst while being a great game, wasn't for everybody, and C&C graphics and unbalanced gameplay (Tank Rush within a minute of starting a game , anyone?) were making me wish for a game "Revolution" (Hint, Hint) And then from the cold reaches of Blizzard came WC2. Never before had any of us played a RTSG so well balanced (except with that orc Bloodrush rush, to wich the humans had no answer) that it actually FORCED the gamer to plan a strategy before executing it. Whant to send an army of human mages to decimate the horde with their blizzard shower and no footman protection? Go ahead, they'll get owned by the horde in a few seconds. Whant to send an army of orc grunts to decimate the human town with no ax-thrower back up? Try it fool, those human mages will shred your units from affar while the footmen stop your advance. The game also provided a wide arrange of upgrades for ALL units, up to three tiers for each one, meanning that even in the later stages you would still be using footme and grunts, even when you had Paladins and ogres. Also, just like G.I JOE, you could take the fight for Azeroth by land, sea and Air, wich also added new units and upgrades for every one. It also featured some great individual powers by some of the units, like the Dead knight's "Revive" spell wich allowed you to use fallen enemies for your army and the Mage's "Polimorph"' spell wich allowed you to completly aliminate a though opponent by turning him into a sheep. I can't finish my review of this game without mentioning the voice over for EACH individual unit. From the paladin's proud "Yes sire?" to the goblin demolition squad's "KA-BOOOOONNN OHHH IT'S BEAUTIFULL!!!!"' every unit had a diferent personality that could be recogniced without even looking at the screen. Indeed, this game was well planed thru and thru. Without it, i doubt that the RTS faction of pc gaming would be were it is today. When a company creates a game wich is so famous that just by saying some of it's catch phrases in a pc gaming convention averybody turns at you and say 5 or6 more of them, you know you have an Instant clasic.
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