Good...freaking...lord
Overview:
Graphics: Great graphics for its time. The cut scenes at the begging and end of each campaign seem realistic and are beautifully made, just like last game. Regular game graphics are pretty good, though sometimes it looks like cardboard cut-outs were pasted onto paper-mache models, but they're still good enough to enjoy.
Gameplay: Great, immersive, and sucks you into the game. Single player campaign is a bit more challenging than most would expect, with quite a few twists and turns to the objectives. You WILL be playing this for hours at a time, even on single-player.
Sound: Not many catchy tunes here, but they set the tone of the game. Fair sound quality, sometimes it will seem a bit less then realistic when a metal sword hits a piece of wood and it makes a metal-clashing sound.
Storyline: Compelling storyline that makes you remember all the good parts of it and takes you into Warcraft lore, read ahead for further details ***SPOILERS! SPOILERS!***
After the battle with Archimonde on Hyjal summit, the races seemed to have gone back to peace. Yet as we know, that will never happen in Azeroth. Illidan has taken the skull of Gul'dan and become a mix of demon and night elf. He now commands armies of naga, serpent people who are deformed night elves. Else-where, the high elves, now called blood elves, have allied with the humans trying to subside their addiction the the magic Arthas took away from them when he destroyed the Sun Well. The scourge, still holding power, continue their reign of terror. Arthas keeps hearing the call of Ner'zhul, the lich king. Sylvanas though, knows she can use this to break away from Arthas. You'll have to play the game to find out each races fate, and the orcs, being a 'secret' campaign have a new ally in which I won't be revealing
Online play: Amazing, astounding, incredible. Those are the only words to describe it. You can choose to play either a regular game, which is classic meele, or a custom game, games created by players. Since it's easier to describe them in separate I will.
-Meele: Well, in meele, you will need the original strategy elements to this game to succeed. You'll also need a good sense of teamwork to prevail over your enemies. If another player on your team is giving you a hard time, or both, then simply leave them to die and join a different game, as this actually does happen a lot.
-Custom: Custom games, in my own opinion, are much better than meele. It's not just the same thing over and over, there's a long list of custom games that are hosted daily on this game. One of the more popular ones being DOTA(look it up). I personally don't like this one very much, but nonetheless it is one of the most hosted games online. You can also make your own games to play, and even better, if you can't come up with your own idea, you can use other peoples ideas as a bit of inspiration, just as long as the not the exact same game. Although making your own games can be incredibly difficult if you don't know what you're doing, there are online turoials that explain what to do and give examples. The only downfall of custom games is that you have to download each map you don't already have, this will lake a while when you're in the game lobby because not everyone downloads at the speed of light. But don't worry, all of the games to download on WC3:TFT are completely safe and virus free as they're owned by Blizzard on of the software, so viruses cannot be planted onto them
This game still is my favorite, and I've had it for about 2-3 years(I've had Warcraft in general for 6 years). I don't think this game will die down anytime soon, and although it certainly isn't as popular as WoW, it is much, much better and a better investment as well.