Fun but given the licence and potential its a big letdown
Anyway my main critisms of this game are in relation to the game design. Pretty much all of the basic weapons are crap so you end up giving all your space marines plasma guns (probably the best weapon in the games), the best weapon to give terminators are flamers etc, etc. It really removes the 'tactical' element from the game somewhat. It would have been better had they restircted the heavy/special weapons to one member of the squad and up the power of the basic weapons.
Why do close combat attacks count as an extra weapon?
Also even worse is the vehicles, one thing I love about the tabletop game was how they modeled the way armour works. In this vehicles can be damaged by any weapon (i can forgive this in Dawn of war because its RTS and actually works quite well) so instead of troops advancing behind tanks as they often do in real warfare there just giant tragets that can get whittled away by bolter fire meaning you have to be much more cauious with these vehicles. It would have been much better to only allow certain weapons to actually hurt these (like the actual game) and if your desperate force players to use krak grenades ti assualt tanks.
Only for the most hardcore of the hardcore fans