WAR is an impressive MMORPG. Its early to comment on full scale but this game seems so right. It has everything I want. XP from PVP, great lore (way better than WOW- and don't be mistaken WOW was seriously influenced by the warhammer universe which existed 20 years before the first warcraft game came to be), class balance (at this early stage? YES) the public quests are an awesome idea (although the no lifers who want to reach 40 as soon as possible so they can ejaculate dont play them), renown points are the real deal and you generally feel you are participating in a great war. you feel that you are fighting. it looks like a lot like WOW though but that's not bad. WOW sells so WAR wants to sell too. But in depth this is a totally different game. It will be head to head with WOW within 2009. Oh and it has customer support. I had a problem today (couldnt log in with a certain char) and I got a personal response in half an hour in my email. Thats impressive if you can consider the 200 petitions i made in crappy Age of boring Conan and still after 1 month of quitting it I haven't received a response. WAR can be big. It's risky though because its balance and health is based solely on players. The main problem is that destruction are way more than order (order is though the elite player force- like horde in WOW). So players do your best for this lovely gem to continue its march. Magus rules.
Other Helpful Reviews for Warhammer Online: Age of Reckoning
Graphics: (8/10) If you are playing an MMO, odds are graphics are not your main concern. With everything cranked to max, some of the areas are vastly above other MMO's, save perhaps Age of Conan, while still others are... Read Full Review
I personally haven't had so much fun levelling in a game, ever. There's simply never a dull moment. There's your usual questing/exploration, with a lot of variation in both. Then there's Scenarios you can join with a cli... Read Full Review