This game is so huge that its size is part of what detracts from it.

User Rating: 9 | Warhammer Online: Age of Reckoning PC
Warhammer Online is a game that with a patch bringing all the classes up to speed with each other will be excellent. It stands out for its pvp, and has a great system for Group Quests. There are three zones each split into four tiers based on level, and these are where you level and do open pvp, called Realm vs. Realm, or rvr.

When I said that the game being big is a problem, I mean that with the number of things to do, the servers are just not populated enough for a person to be able to rvr, group quest or do scenarios (the game's version of battlegrounds) and frankly, the game does not have enough experience to make single player questing rewarding in either exp. points or gear. The game rewards social activity, which is good, but does not influence it the correct way. The way RvR is set up, there is no exp gain for defending a keep, which is currently a problem. There are also many distinct advantages for certain classes, which is a little bit disheartening for people who did not know about which classes were best before playing the game, such as me. I certainly would have rolled differently had the info on Warhammer's website not been so misleading.

The game does do pvp very well though. Collision detection makes it very strategic, and allows for someone who is fully protection tank to make a big difference. Overall, this game could use some polishing, but it shouldn't be expected to perform at WoW standards just yet, so I am waiting very patiently and am very optimistic with this game.