Fits exactly the true meaning of a video game. Overall its another masterpiece from Nintendo...
User Rating: 9 | WarioWare: Touched! DS
WarioWare, Inc.: Mega Microgame$ was released on the GameBoy Advance in 2003, making a groundbreaking new genre in the handheld video gaming industry. A simple game with much replay value, WarioWare Touched! takes it to a new level. The game is still is simple and as fun as its predecessor, but ads a new twist (pardon the pun) to the original gameplay style: no buttons. Built from ground-up, this game is totally new and still as fun. I will review each element of the game. --Title Screen-- Yes I spelled it right. The title screen of this game is fun to mess around with. You can paint the screen with green balls, rainbow stars, erase them, and ram a nose into a Wario-bug thing and make a giant nose on the screen...to shove the star and ball(s) into. --Microgames-- The microgames are simple, and are varied in art and music styles. They never get old and provide that good 'ol grab-and-go fun of the old monochrome days of GameBoy. There are 8 different touch-screen and mic-oriented games. Wario (touch training), Mona (cute cuts), Dr. Crygor (Slightly Unscrewed), Jimmy T. (Dance Club Rub), Kat & Ana (Ninja Scribble), Ashley (Total Drag), Mike (Mic Rocking), and 9-Volt & 18-Volt (Retro Action). Overall, a ton of fun. --Album-- (aka grid) Like in the original, there is a game grid with all the unlocked microgames to play to beat a pre-set score on each one to earn a red rose. This is always a good chance to hone your touching skills for the 5 remix-oriented sets. Once you have all the red roses, you get a prize (I think...sorry). Overall, a little tedious and boring at times. --Toy Room-- 32 random games, from Kitchen Timers to Grandma Simulators, this is randomness at its best. After completing 30 of each character's microgames, you unlock a new game. This can also be done by beating high-scores in some of these games. Overall, a ton of fun if you want to play with some custard. --Overall-- Here comes the criticism and high points. After all, reviews are supposed to be unbiased! -Some toy room games are extremely boring and pointless, like a kitchen timer. -Agreeing with GameSpot, the game does rely too much on touch screen and microphone. If only they could have found a way to combing d-pad, buttons, mic, and touch screen to vary the games some more... -There are only 190 microgames...the original GBA version had 213! -A lottle short, I wish there were more unlockable games that had a point, like Pyoro T. My ratings look fanboy-ish, but the gameplay is nearly unlimited, trying to beat your high score in all of the games. The graphics are varied all the way from an actual giraffe to an 'outline' of a person. The sound is wonderful...random and upbeat, and gradually speeds up (really really fast, might I add...) with your number of completed micorgames. I found it to be worth all $30 that I paid for it. Its another masterpiece from Nintendo. (Thanks for reading my long review)