Is this the game that's worth a thousand ships?

User Rating: 4 | Troy Musou X360
IMMERSION: Warriors: Legends of Troy is a hack and slash adventure game, thus we can conclude it is primarily immersion by combat. This is reinforced by sound design, which in the game is notable, arrows striking shields have a pronounced thwack, swords clang, and arrows fwip through the air when fired. Graphically, the game tries, and it gets help from the setting, but even here it has problems. Maps are overly large, and the engine the game runs on is dated. Graphic design lets the game down too, although it requires some background knowledge to spot the historical inaccuracies. Setting those aside, if we may return briefly to sound design, those familiar with Greek mythology and the Iliad will find their immersion snapped by the pronounciation in game not resembling what they expect. Does the story told by the game immerse players? Here again, the game has issues with player expectations. The game was promoted as a conversion of the Iliad into a video game, and seen as a tie in for the movie, Troy. It borrows from the film, and the poem, but don't expect to pass a quiz on the Iliad by playing the game. So, objectively we can only claim immersion by combat, which is easy to learn but takes time to master, but does get repetitive.(5/15)

DIFFICULTY: Fairly solid, control scheme doesn't get in the way. There are spikes from time to time, and a lack of health pickups does not help. The game has rudimentary customisation, with no explanation of what stat is affected. New moves are inroduced with dialog boxes and pseudo quick time events, maybe not the best tutorial method, but it doesn't break gameplay.
(6/15)

LASTING APPEAL: Warriors: Legends of Troy puts out a few options for players looking for extra value. It has an art gallery of unlockable imagery and videos, the soundtrack is also available to listen to. In addition to these, the game offers several challenge modes of varying difficulty. Then the game offers the ability to replay missions, which ordinarily is unremarkable, except that the game has a persistent upgrade system, allowing players to replay even the first mission with a fully upgraded character making the experience somewhat different. (7/15)

OVERALL: despite it's graphical shortcomings, the difficulty spikes, and the plot issues, the game is not without it's moments and it's value. The biggest issue with the game is the cost, it still sells for the equivalent of $30, which is more than the game warrants. If it can be found for $20 or your regional equivalent, that's a much more fair price. (6/15)