As a tech demo, Wii Play is successful as it does show off a variety of the different ways the Wiimote can be used, but

User Rating: 6.5 | Hajimete no Wii (w/Remote) WII
Its no secret that Nintendo wants to shake things up. Nintendo wants "revolutionize" the way we play games forever. It started with the DS’ touch screen, and now it continues with the Wiimote. With all this new and exciting technology, Nintendo need something to show off what it (the Wiimote) can do right? In other words, they need a tech-demo, and this is where Wii Play comes in. In this respect Wii Play is successful as it does show off a variety of the different ways the Wiimote can be used, but beyond that Wii Play doesn’t offer much else.

Wii Play consists of 10 or so different mini-games, all of which show the different ways the Wiimote can be utilized during gameplay. Some of the mini games include a shooting range game (similar to the NES titles Duck Hunt, except your main targets aren’t ducks), Fishing and Air hockey. Of the 9 mini-games featured in the game, you’ll probably spend most of your time with the Shooting Range mini game or maybe the Ping Pong mini game, but keep in mind that you’ll probably only spend an hour if that playing these games, although playing the games multiplayer certainly helps, even then the novelty of the various different mini games wears thin quite quickly.

But some of the mini games don’t even warrant more than one or two plays through. One of the mini games has you picking out Mii’s of a certain description from a group before time runs out. There are quite a bit of levels to this mini game, and at no point does this game get exciting or particularly enjoyable in anyway.

Its clear that Wii Play was never meant to be any technical achievement as far as graphics and sound go. Instead, Wii Play offers a good, clean and simple look although at times it’s a little too simple for its own good. The same can be said for the games audio, as actually music of any kind is never really used (or at least not that often) and is instead replaced by simple sound effects, some of which come out of the Wiimote’s speaker.

Although Wii Play only really lasts you for an hour or two (if that), since you only paying a very small amount for it, it is justified that the mini games don’t have incredible depth or value to them. Its really even hard to class Wii Play as a game, as its definitely more of a tech demo than anything, which is exactly what Nintendo wanted out of Wii Play. As a tech demo, Wii Play is pretty decent, but a game, Wii Play doesn’t offer much. But at the same time, if your looking to buy an extra Wiimote, you may as well pay small additional amount of money for Wii Play, because to be fair, you get what you pay for, which isn’t really a bad thing, or a good thing.