*Note, this review is for the PSP version available via download from Playstation Store
The game does a good job mixing 3D and 2D environments and the environments remind me something of Chrono Trigger which rocks seeing as how that is in my opinion the greatest RPG to ever be released. Now Wild ARMs is not the best RPG ever made, but it does hold its own against some of the other PS monsters including FFVII and the sequel to Chrono Trigger, Chrono Cross. The character models look very good for a game that came out in 1997. They do look pretty anime by today's standards though, so some may be turned off by that.
Wild ARMs takes the traditional RPG story and gives it a bit of a twist. Yes you are trying to save a make-believe world from destruction. Yes there is magic being used in this game, but however there are some things that make Wild ARMs unique. The first would be that instead of starting out with a party that is instantly given to you, you play through three prolouges and the characters eventually get connected and their stories become one. The seocnd thing would be the use of fire arms. Thats usually not something that you saw in an RPG of those days
The soundtrack is one thing that I think people will always remember Wild ARMs for. The game is beautifully scored. You will be hearing the tunes in your head long after you are done playing. The only way that the sound department in this game could be any better was if there were voice-overs, but that is not a huge deal as the text amounts are fairly small compared to some other RPG's.
That being said if you own a PSP and you have never played Wild Arms before, go onto the Playstaion Store, throw down six bucks an get engulfed in an amazing RPG experience that you should not be missing out on. And even if you have already played it the PS emulator runs the game smoothly, so it should be just as how you remembered it so you can let the nostalgia sink in.