A cheap game you can play when bored. Really bored.

User Rating: 5.5 | Will Rock PC
I was introduced to Will Rock way back when we got our new computer. It came free with the graphics card, I guess they randomly walked down the aisle at Wal-Mart glancing at the back of boxes, because packaging this game for free is probably more of a punishment than a gift.

Alright, let's start unravelling this mess of a yarn ball by discussing the graphics. The textures are quite good, and graphic effects such as lightning spewing from alters looks rather nice, but things such as skyboxes and enviornments are a little less good. The sky looks like it's a giant painted tarp set up two hundred feet above you. The buildings in the distance are in the same texture file as the sky, so you move and the building moves an inch, and the cloud behind it moves an inch. The enviornments are hauntingly empty. A couple spiderwebs, tools, and bones are thrown in but other than that you just walk down long, empty hallways and into large, empty rooms.

With that out of the way, we'll talk about sound. There are a few songs, some of them are kind of cool, but just like that pogo stick you got for Christmas when you were ten, it is cool for about five minutes. The songs play over and over again. You might hum one of them while waiting for a bus or something, but they really aren't that great. The enemies making the same noises dozens of times in a row doesn't redeem it. The music might get your adrenaline flowing a little bit, but soon it will get your frustration flowing as well.

Ho-kay, now onto the enemies themselves. There are tons of them. Skeletons, minotaurs, fat guys throwing stuff at you, statues, cyclopses, and a whole lot more where that came from. They all have unique attacks and stuff, but basically all you will be doing is either running from them, or running from what they're throwing at you. The boss battles are kind of cool, there are quite a few of them, but basically you're just finding whatever gun is best for killing them, and using it repeatedly.

How the story? There isn't one. No, this isn't based on a four hundred page book, but throwing in some type of twist somewhere might help to keep your attention. There are two cutscenes, one at the beginning, one at the end. They are a couple minutes in lenth each, and cram about three sentences worth of story in. But it isn't really that big of a deal, you'll mostly just be killing stuff anyway.

Onto the enviornments. You pull levers. You rotate giant cable wheels. You run mindlessly through mazes. That's pretty much the only puzzles in the game. Twenty feet behind me is a giant gate...right in front of me is a big lever randomly stuck in the wall...hmm.... This game isn't hard, I think one of the developers had a kid in the room bugging him and therefore let him design the puzzles, because if you drive to the daycare and pick a random kid and put him in your computer chair, they can get through the maps. The only difficulty here is the jumping requiered. You'll fall to the floor, and run through a maze to get back to where you started climbing. If you're lucky, though, you'll fall into burning lava and have your flesh seared off until you die, a perfect spot to hit Escape, and click Quit.

If there are thirty games piled next to your computer and you beat them all, you can give this a try. If you're new to gaming, pass this up, there are much better games out there. If you're saying "Man, this looks awesome, I'm going to buy it!" you should throw your computer off a cliff and hang your head in shame.