Witness the genesis of FPS addiction...

User Rating: 7.7 | Wolfenstein 3D PC
Many hardcore fans of movies and video games typically hold the first noteworthy title of a particular genre in very high esteem, and sharing the experience with newbies is a way to vicariously revisit and rekindle the revelatory awe that remains long after that first encounter is over. A trip through Infocom’s Great Underground Empire is compulsory for any self-respecting fan of interactive fiction. Die Hard is considered the grandfather of over-the-top action flicks. King’s Quest or Leisure Suit Larry are essential classics for anyone who enjoys the occasional third-person adventure/pixel-hunt. Horror movie fans typically point to The Texas Chainsaw Massacre as the progenitor of all slasher films great and small. An early copy of SimCity serves as a reputable primer for today’s resource management games. In that same vein, a jaunt through the cartoonishly primitive Nazi fortresses of Wolfenstein 3D will grant any youngsters weaned on Painkiller or Half-Life 2 some idea of just how addictively entertaining first-person shooters were from the very moment they came into existence.

Those same players may find the absence of many of the bells and whistles they’ve come to expect in modern shooters a bit off-putting. After all, Wolfenstein’s architects couldn’t even afford ceiling textures for their subterranean tunnels, not to mention the game’s dearth of storylines, dialogue, enemy AI, or environmental effects. Taken as one of the most revolutionary titles of its time, however, should allow for some forgiveness, especially since Wolfenstein is still pretty fun for all of its repetitive action and lack of polish. Other games (like X-Wing and Aces of the Pacific) gave players an opportunity to move freely through a three-dimensional environment, but the level of detail found in fighting five or six TIE Fighters or Zeroes against a featureless half green/half blue background was comparatively unfulfilling.

Wolfenstein 3D is actually difficult to play nowadays due to its antediluvian mechanics, but I still recommend it for anyone whose FPS addiction kicked in at around the same time as those newfangled polygons became all the rage. If nothing else, the crudeness of this first FPS title should give modern players a better appreciation of the gigantic strides in form and function the genre made during the decade leading up to the brilliant Return to Castle Wolfenstein.

I did my best to rate this game based on the memory of my initial impression of Blazkowicz’s episodic travails. Naturally, Wolfenstein 3D earns a low score by today’s standards, but the experience was dramatically more impressive back in the day.