World In Conflict is Perfect, almost

User Rating: 9.5 | World in Conflict (Collector's Edition) PC
I totally agree with the previous post. I just upgraded to a Dualcore 6600, 8800gts 320mb and 2 gbs of Corsair ram on XP. Graphically its very much like Company of heroes but can be viewed further out and you can have plenty more units. There are many options in the graphics to tweak it to run smoothly and a benchmark to test your frames. With my current setup, I can run it on medium only with 2X AA and 2 X Aniso. God only knows what system you need to run it on max and with DX10 enabled too. Gameplay will keep you at the edge of your seat, theres so much going on and you get a lot of radio chatter and orders. Just try listening to an order when you've called in 3 heavy artillery stikes pounding an enemy column. Smoke, shrapnel and debris. Its fantastic. The game requires some serious micro-management as each unit has an offensive and defensive capability I.E smoke and AT-4 missiles on the armoured transports. When you get over 4-5 of these bad boys you have to individually select each one to fire it. Fortunatly, if you group them, you can fire them off as each one reloads. Which effectively means you can launch a salvo and the option to fire again is when the 1st one reloads. The camera is free to view anywhere you want with the middle mouse button and the default setting on the keyboard are like usual RTS games. I havent played multiplayer yet, but overall I am impressed with this game. It beats C&C for me hands down. Im giving it 90% just because its a machine killer. I like to play as the developers made it, I feel im losing the experience playing it on medium. Shame you need a £1500 system to run it. Amazing game with great views and effects ive never seen before. a simple tutorial, but you wont have time to take a sip of coffee.