This game might be better than FIFA 07'
Winning Eleven's popularity has grown over the years, and is currently one of the most popular football games world-wide, fiercely rivaling EA's FIFA Series. Winning Eleven 10 is the latest version of the game and was released in Japan on 27 April 2006.
The Winning Eleven series has been produced under the guidance of Shingo "Seabass" Takatsuka at KCEJ.
The main single-player mode is the Master League mode, where the player is given control of a team of his selection. However, the players are all generic, fictional players with relatively poor statistics. These players have become cult figures to many people playing the Master League. The aim is to use these players and gain points by winning matches, using acquired points to purchase real players to join the team. Ultimately, one should end up with a team of skilled players. In Winning Eleven 8, players' growth and decline curves have been added, where a player's statistics may improve or decline, depending on training and age. This added a new depth to purchasing players, as one is less likely to purchase an aging star whose statistics are declining over an up-and-coming youngster whose statistics rise dramatically.
Since Winning Eleven 4, the game has been co-narrated by Japanese announcer Jon Kabira.
Starting with the new, Japanese release of Winning Eleven 8: LE, Online multiplayer mode has been introduced to the game. This allowed mainly for players to compete with each other online. The game is primarily made to be played in Japan and therefore has most changes done in Japanese. Winning Eleven series does not precede International Superstar Soccer (ISS), which debuted on Super Nintendo, contrary to popular beliefs. The ISS series on Super Nintendo was created by a different division of Konami, not by KCET. A version for ISS was made for PS2, "ISS3"