Planely Dissapointing. Well, I'll begin by saying "Mi-mimimimi-mimimimi-mi-MI!!!" "Funny", ha? Since the first mo
First, what's up with all that mi-mi-mi? How much had the studio to pay for a voice act? I mean, a little mi-mi-mi would probably be funny, but all the dialogue is like that. And even that mi-mi-mi isn't that well acted.
The music simply sucks; it's arranged in the same manner like at those old mute movies. Sounds are scarce, not even that squeaky movement sound survived.
Camera still stinks, and the graphics...well, mundane textures, lots and *lots* of polygon intersections (I mean flagrant ones).
Animation sucks. I'm not saying it should've been MOCAP (gee, how do you MOCAP a worm :D ), but still, there's a lot of room for improvement.
The worms move less funny, like some snails or somethin'.
In that 2nd level when you must steal all the tools from the enemy, the helicopter blades aren't spinning! Imean jeez , how low can you go?
Overall, it gave me the impression of a game created in the bus and in the lunch break; maybe they rushed things and got out a game visibly unpolished, unlike it should be.
Bottom line: I'm sticking to my "Worms World Party"