"Worms" went mad with nuke-force weapons. And it was great.
The Bad: Hard missions
Full Review: After the original WORMS game on the PS, Worms Armageddon definitely improved upon what was there, while simultaneously giving players a bucket load of insanely powerful weapons, such as the infamous "Armageddon". The result? An absolutely brilliant game! Besides the infinitely expanded destruction Worms Armageddon also created many staple features of WORMS as it is today, such as speech banks and game schemes. It even offered custom landscapes (which I've no idea why they ditched)! the only bad thing is that Missions mode is WAAAY too difficult. But that's not going to spoil the fun much now, is it?