WWf Attitude Can Be Summed Up In A Couple Of Words. Good,Fun And Cheesey.
Pardon the filler, but I just have to get this off my chest. This is Acclaim's last chance at a WWF Wrestling Game, as they were outbid by THQ when the WWF rights were up for grabs. I certainly have not been impressed by THQ's work, especially the pitiful excuses for wrestling games that they've been throwing out for Playstation. So, when I went to play it, I thought to myself "This game better be damn good." Luckily, WWF Attitude is an unbelieveable game and it should keep you busy until THQ releases their game and makes Attitude look like Pong.
::Bursts with laughter::
That's not really a fair statement, to tell the truth, because if you could top Attitude...well, that'd be a pretty tall order for even Rare UK to fill (and folks, I don't biase--I love the N64 as much as the Playstation).
Graphics : First, let's look at the graphics. They are REALLY good. The textures are perfect, it doesn't look at all like Acclaim took the digitized face of a wrestler and stuck it on a model (WCW/nWo Revenge, anyone?). If you turn blood on, it isn't Turok bad, but over the course of the matches, they'll start bleeding. The negative points come at collision detection and "flickering" (when a texture or polygon twitches or flickers). The collision detection is good, but it ain't perfect. And, as for flickering, I've said enough. There's LOTS of it in the game, especially with the ropes. They're nothing to lose sleep over, though. And there are realisim problems with some of the firework, but again, nothing to lose sleep over. Score: 9
Sound : Beautiful. The entrance songs are great, the punches and kicks sound like punches and kicks, and when weapons collide with wrestlers, they sound like they're supposed to sound (if you hit someone with a mike, it makes a screeching sound, when you hit someone with a bedpan, you hear a clang). The only problem I had were with the voices. The voices are so damn cheesy. You couldn't imagine it. The Hardkore (that's how it's spelled, everyone) voice sounds like Macho Man. All the other voices are disgustingly cheesy. To top that off, Road Dogg's voice, especially when he enters, sounds depressed. There was practically no enthusiasm.
Gameplay : I can't fit everything about gameplay into this review. First, there's the career mode, which lets you work your way up from emergency jobber to world champion. Using career mode, you can also unlock hidden characters. But I warn you...this mode is for advanced players. Not beginners. But for the beginners, just set the difficulty to easy and pick your match. A vs. match with hardcore rules? No problem. In fact, just about anything is possible. You could make a Hardcore Iron Man match (most wins in certain amount of time), between The Ultimate Warrior and Hulk Hogan just by using the Create-a-wrestler mode. Just create them (a few alterations will have to be made...the list of preselected nicknames aren't great), save them to a memory card, and then make the match. Actually, you can use your match to place bets on 8 card Pay Per Views. Here's how to do it. First, create the wrestlers you need to use. Second, use the Create a PPV mode. Name the event (you don't have that much space to work with, however), recreate the card, save the PPV, and then sim all the matches. And if you have a Dex Drive, you can share your PPV on the internet. So not only is it a game, it can be a handy tool for the books! Of course, it's great for making your own damn PPVs. Especially for those WCW heads that think they can pull better booking out of their **** You give it a shot. Then, if you have a Dex Drive, share it on the net and let's see just how good your booking is. I think you get my point by now. Gameplay is practically FLAWLESS and half the fun is using a Dex Drive. FIND ONE AND BUY ONE. The only problem, which is a minor detail, is that wrestlers are pretty good to sticking to the ring. If you sim your matches, don't expect too much out of the ring action.
This is where Attitude tanks. It's nigh impossible to pull off ready moves, because the CPU will catch you before you have the chance to complete the string of commands required to execute the move. He has to be dazed, and you rarely get him in that position--unless you're very good. Grapple moves are a different story, but everything else isn't that easy to pull off. Had the moves been easier to pull off, this would have scored higher.
Comparable to the Energizer Bunny. It keeps going and going and going. You'll spend hours creating your own PPVs, and it'll keep you going until the next WWF game. Way beyond that. The only problem is that soon enough, you're probably gonna stop playing for fun, and start using it for gambling purposes.