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User Rating: 10 | X-Men Origins: Wolverine WII
Storyline
The storyline is comprised of a combination of the Wolverine backstory being explored in the upcoming movie of the same name as well as original story created by Raven Software. In recent interviews, lead developer Dan Vondrak indicates that roughly 90% of the movie storyline is in the game. However, that comprises less than half of the overall videogame story, with the balance being exclusive to the game.

The primary storyline is the back-story of Wolverine. Uncovering his origins from his birth in the mid-1880's, formative years in rural Canada, through his military service and eventual recruitment to Col. William Stryker's [2] Weapon X program.


[edit] Gameplay
Origins is influenced by games such as God of War and Devil May Cry. According to a recent preview on Gamespot, the gameplay will also feature a large amount of blood and gore. [3]

Raven Software addressed a major deficiency of previous Wolverine videogames, lack of regeneration, by creating a progressive damage system. When Wolverine is shot or stabbed, which removes parts of his flesh and clothes, his injuries will heal in real-time, allowing you to see his muscles and skin grow back. Layers of skin and muscle are peeled back to eventually reveal his adamantium skeleton. Wolverine possesses enhanced feral senses, which can be used in a variety of ways, such as solving puzzles, revealing hidden escape routes, and finding weak points in opponents.

Combat relies on three options - light attacks, heavy attacks, and grabs, mapped to one button apiece - but doesn't ask players to memorize long combo strings. Another form of attack is the lunge, which allows Wolverine to quickly close the distance between him and an enemy. Not only can Wolverine dispatch enemies via his variety of attacks, he can also use the environment to his advantage, like impaling foes on spikes. During the course of combat, Wolverine's rage meter begins to build up, and when full allows him to unleash more deadly, devastating attacks. His claws will also glimmer red when he is in berserker mode.


[edit] Characters
Wolverine / James Howlett[4], a mutant who has retractable claws and regeneration.
W.E.N.D.I.G.O. Prototypes[3], in keeping with the tone of the film series, these genetically engineered super-soldiers, instead of magical beings.
Blob / Frederick Dukes[5], a mutant who has indestructible skin.
Sabretooth / Victor Creed[5][6], Wolverine's half-brother who has animal insticts and regeneration.
Gambit / Remy LeBeau[5], a thief who can control bio-kinetic energy.
Agent Zero / David North[5], a member of the Weapon X program and an expert tracker with lethal marksman skills.
Deadpool / Wade Wilson[5], a wisecraking mercenary who has incredible martial arts abilities, regeneration and others.
Sentinels, giant robots that are going to be boss battles in the game, presumably also from Stryker.
William Stryker [7], a major of the military who formed Team X, and is a major part of the Weapon X program.
John Wraith[8], a mutant who can teleport.
Weapon XI, the ultimate mutant killer, has powers "pooled" from many other mutants and retractable blades from his arm capable of killing Wolverine.