Wasted Potential
After a good start, you won't get to see anything new for the next
3 hours or so. Well, there are some extremely poor choices in design and gameplay. For instance: Hunting down weapon parts gets old terribly fast. Turok anyone? Some of the levels also feel somewhat redundant and unecessary. And the difficulty level is way too high.
Because of the clunky controls, your every move feels stiff and unbecoming.
Of course, you're not very agile - To say the least!
Sometimes you are overthrown with literally hordes of enemies, that you can't effectively shoot at times. But lately, there is a GOD mode to equal the score.
But if you can stand those tiresome flaws, there's quite some good action in here. Especially for the boss fights that I won't spoil here.
The game's soundtrack is great and does it's job. On a special note: The violence level in this game is set pretty high, which justifies the 'Mature' rating. I believe, Marvel Interactive would've never again give it's license for such a violent videogame. Things change. Period.