It was unfortunate that "X2: Wolverine's Revenge" did turn out to be such a crummy game.

User Rating: 5.3 | X-Men 2: Wolverine's Revenge XBOX
"X2: Wolverine's Revenge" on the XBOX had the potential to be a great fighting game, but unfortunately it fell far short. The concept was great, and an absolute fanboy's dream, play as Logan/James Howlett from his time as the Weapon X experiment for Canada's Department H through his inclusion in the X-Men. Along the way, battle classic villains such as Sabretooth.

Wolverine did have some cool fighting moves, which required some rather involved controller manipulation, but the biggest problems with "X2: Wolverine's Revenge" were the camera angles and control problems.

The camera angle would adjust, seemingly at random at times, based upon Wolverine's position vis-à-vis walls or other objects. This became a tremendous problem when trying to use an object for cover while sneaking up on an adversary. The camera angle would jump, and suddenly the adversary's position was concealed. In order to determine where the enemy had gone, the player would have to move Wolverine out from behind cover, exposing Wolverine to enemy gunfire.

Control issues also plagued "X2: Wolverine's Revenge," but of course control issues plague many XBOX titles. The problem in "X2: Wolverine's Revenge" was that Wolverine had to be directly facing an adversary in order to strike him. If Wolverine's position was slightly off, his attack would go wide, leaving the enemy unharmed. Additionally, the videogame had the penchant for targeting one enemy at a time, which would keep Wolverine facing that sole foe regardless of how the controller was manipulated. This was a real problem when facing multiple enemies, as the target lock wouldn't break until the enemy was destroyed; during this period, all the other enemies on the screen had no problem concentrating their gunfire on Wolverine.

It was unfortunate that "X2: Wolverine's Revenge" did turn out to be such a crummy game, especially since the plot of the videogame was well thought out.