Cute game w/ large levels.
Gameplay - Nice to see the same solid mechanics from the the other Yoshi games crossed over well to the DS format. The switching between the babies adds much to the way you can go about completing the large levels of the game. While some levels do require a linear selection, you'll probably need to play some levels twice to get all the goodies w/ the use of the different abilities offered.
Graphics - What we've come to expect from the Yoshi games. The crayon effect works very well. While it looks cartoonish, you never get the sense that you're being 'deprived' graphic wise due to how smooth everything is. Some of the scaling is a bit pixelated, but nothing too detouring.
Sound - Well, like I said, a bit bumped that I wasn't greeted w/ the singing Yoshis. The music that is present is okay, but there's not too much in the way of variety. You'll here much of the same music for a varied number of levels. I personally didn't think the music for the castle levels 'fit'. Just seemed out of place. SFX wise, not bad...but I can't help but feel that more could have been done w/ the character sounds. The screaming effects for the different babies, while appreciated, annoyed the hell outta me. Please, don't ever ask me to baby sit your kids. :) Value - Huge levels. Plenty of things to find in each level. You'll end up going back to some levels to complete your scores. This is one of the first games in awhile where I feel compelled to complete each level w/ a perfect score. Mini games can be unlocked but they're ultimately not all that involving. Trust me, the full game will keep you plenty busy. Tilt - This game presented me w/ my first platform experience on the DS. I'm glad I picked it up. If you're a fan of the other Yoshi games, you will not be disappointed.